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三角洲行动

三角洲行动

Delta Force

免费

🏷️ Action, Adventure, Massively Multiplayer, Free To Play

开发商:Team Jade 发行商:TiMi Studio Group 发行:2026-12-04

🔥 当前在线:43,828 · 📈 历史最高:57,491

《三角洲行动》是一款由琳琅天上团队研发运营的新一代战术射击品质标杆游戏。

游戏预览

配置要求

最低配置

系统
Windows 10 64 bit
CPU
Intel Core i3-4150 / AMD FX-6300
内存
8 GB RAM
显卡
Nvidia Geforce GTX 660 / AMD HD 7870 / Intel Arc A380
存储
88 GB available space

推荐配置

系统
Windows 10 64 bit
CPU
Intel Core i5-6500 / AMD Ryzen 5 1500x
内存
16 GB RAM
显卡
Nvidia Geforce GTX 1060 5G / AMD RX5500 XT / Intel Arc A580
存储
88 GB available space

在线人数趋势(最近 7 天)

在线人数(7 天)

价格历史(90天)

游戏简介

《三角洲行动》是一款由琳琅天上团队研发运营的新一代战术射击品质标杆游戏。

更新记录

Uluru’s first Ultimate Appearance Fury Now Available steam_community_announcements
Made of fire. Made of iron.

A hard-rock anthem forged in red heat and raw force — the sound of Uluru’s first Ultimate Appearance, Fury.

Fury is available now, featuring Uluru - Fury, QJB201 LMG - Fury, a unique execution animation, and more themed items!
查看 Steam 原文 →
Update | Uluru's First Ultimate Appearance — "Fury" Is Coming steam_community_announcements
Dear Operators,

We'll be rolling out an update on 7/15 with no downtime. Gameplay and matchmaking will not be affected. If you encounter any issues after the update, please restart the game to complete the update. If your game client is out of date, you'll need to update to the latest version to log in.

The main content of this update includes:

【Weekly Events】
● Warfare Weekly Supply
Event Period: 7/17~7/23
Description: Claim rewards just by playing Easy-difficulty matches!
Rewards: Playing Easy matches grants Premium Weapon EXP Tokens, Intermediate Weapon EXP Tokens, and Warfare EXP Boosters (1 use).

● Weekend Merit Boost
Event Period: 7/18~7/19
Description: During the event, your first three Ranked matches grant double Merit.

● Expert Choice
Event Period: 7/17~7/23
Event Rules: Complete missions using designated weapons (AUG, MP7) to claim rewards!
Rewards: Intermediate Weapon EXP Token, Premium Weapon EXP Token, Armament Voucher.

● Final Score
Event Period: 7/17~7/23
Event Rules: Redeem in-match scores from Warfare mode for specific rewards.
Rewards: Accumulate in-match scores from Warfare mode to earn Quantum Keys and Armament Vouchers.

Store Updates
● Operator Research - Fury - Uluru
The Fury series includes: Uluru - Fury, QJB201 LMG - Fury, Fury Watch, Charm - Fury, Action - Campfire, Name Card - Fury, Spray Paint - Fury. Appearance-themed exclusive voice.
Uluru - Fury includes a unique execution animation. The bound effect cannot be equipped separately and only takes effect with this appearance.
Event Time: 7/17/2026 - 7/16/2027
Event Details: Operators can participate using Delta Tickets, Limited-Time Delta Tickets, or Delta Coins. When obtaining the Uluru - Fury appearance, all remaining rewards from the current prize pool will be granted as a bonus.

● Dreamland Bundle Lucky Draw
Event Time: 7/17 - 8/15
Event Entry: \ - \ - \
Event Details:
During the event, Operators can enter through the designated entry to participate in a no-discard Lucky Draw. The first draw costs only 10 Delta Coins / Delta Tickets.
Rewards in the prize pool will not be obtained repeatedly. After obtaining all rewards in a single round, eligibility for the next round's draw will be automatically unlocked.
When obtaining the final grand prize in any round, Operators will receive one of the Dreamland series appearances by probability, and all uncollected rewards from that round will be granted as bonuses.
Rewards Include: Dreamland series firearm appearance (M250 General Machine Gun, MK47 Assault Rifle, SR-3M Compact Assault Rifle), Avatar, Calling Card, Spray Paint, TurBrick - The Law of Time, Advanced Weapon EXP Card.

● Summer Festival Bundle Debut Launch in Japan
Event Time: 7/17 - 8/16
Event Entry: \ - \ - \
Event Details:
During the event, Operators can enter through the designated entry to participate in a no-discard Lucky Draw. The first draw costs only 10 Delta Coins / Delta Tickets.
Rewards in the prize pool will not be obtained repeatedly. After obtaining all rewards in a single round, eligibility for the next round's draw will be automatically unlocked.
When obtaining the final grand prize in any round, Operators will receive one of the Summer Festival series appearances by probability, and all uncollected rewards from that round will be granted as bonuses.
Rewards Include: Summer Festival series firearm appearance (M249 LMG, P90 SMG, R93 Sniper Rifle), series charms, Avatar, Calling Card, Spray Paint, TurBrick - The Law of Time, Advanced Weapon EXP Card.

Operator Balance Adjustments
● Recon Operator - Raptor
Developer Note:
"Raptor can build information advantage for the team and control the pace of the battlefield, but the way information and disruption gadgets can be chained together in quick succession currently leaves opponents with too little room to maneuver. We want Raptor players to be more deliberate about when to deploy these gadgets, while giving opponents more room to respond. We also want both sides of a fight to be able to gather information from Wing Cam, creating two-way mind games. We'll continue monitoring Raptor's post-adjustment performance and follow up based on data and feedback."
All Modes:
-Wing Cam
When the camera is continuously providing vision, if Raptor is hit by EMP effects such as the EMP Grenade, the camera is no longer destroyed, but switching to the camera view remains disabled.
-Silver Wing
Cooldown: Now starts when the drone is released -> Now starts when the drone is destroyed.
The drone will consume one EMP Grenade from the Operator's carried count when performing a grenade drop. If the Operator has no EMP Grenades remaining, the drone can no longer carry EMP Grenades.

Optimization & Bug Fixes
-Fixed an issue where the visual position of doors frozen by Cryo-Flask did not match their actual position;
-Fixed some character-stuck points in the Spent Fuel Processing Plant in AZ3;
-After the Decontamination Vehicle is destroyed, it will no longer leave wreckage, to prevent character-stuck issues caused by wreckage;
-Fixed an issue where Fuel Rods in AZ3 were not assigned to the radiation container;
-Fixed some unbalanced points in AZ3;
-Fixed an issue where the Decontamination Vehicle would occasionally lose its sound effects;
-Fixed an issue where the core explosion in AZ3 could occasionally cause character-stuck;
-Fixed an issue where extracting while downed would not complete the Nuclear-Free World achievement;
-Fixed some unbalanced points on Zero Dam;
-Fixed an issue where some scenes on Zero Dam would occasionally display abnormally on mobile versions;
-Fixed an issue where the Switch Point alarm sound played abnormally after reconnecting;
-Fixed an issue where some broken models in Warfare could not register bullet hits;
-Fixed an issue where the Favorites list would not display under weak network conditions;
-Fixed an issue where the LAV-AA would lose its hit sound effects;
-Fixed an issue where the Sineva - Montagne appearance would occasionally not display properly on mobile versions;
-Fixed an issue where the lobby interface would occasionally display abnormally on mobile versions;
-Fixed an issue where the game would occasionally get stuck at the Black Site after launch on console versions.

Scheduled Fix for 7/17
-Fixed an issue where some bulletproof glass in the Old Academy of Sciences in AZ3 would incorrectly disappear;
-Fixed an issue in Warfare where applying a vehicle appearance during a match could cause active ability effects to persist;
-Fixed an issue where some nuclear facilities in AZ3 could be seen through before activation.

The main update contents are listed above. Thank you for your attention and support, Operators. Enjoy the game!

Delta Force Team
查看 Steam 原文 →
Pros Under Siege steam_community_announcements
Pros Under Siege
We’re bringing together Rainbow Six Siege streamers and pro players to celebrate the Rainbow Six Siege × Delta Force collaboration!

In this high-stakes custom-lobby showdown, two elite Pro Teams—made up primarily of Rainbow Six Siege pros—will compete against five ambitious Challenger Teams. Can the pros use their experience, precision, and teamwork to overcome a larger field of challengers?

Tune in live on July 10 at 2:00 PM PDT (UTC−7) on the DeltaForceGameOfficial Twitch channel for the full broadcast.

Want to experience the action from a player’s perspective? Watch any of the participating creators below for their live first-person POV. Twitch Drops will be available on the official channel and listed creator channels throughout the event.

Note: Make sure your accounts are linked before the event kicks off so you don't miss a single drop!

Pro Team 1

Stompn · Shaiiko · Doki

Pro Team 2

Beaulo · itsSpoit · alicia

Challenger Team 1

gingy · willerz · BikiniBodhi

Challenger Team 2

summit1g · sacriel · LIRIK

Challenger Team 3

NICKMERCS · cloakzy · hutchMF

Challenger Team 4

Ricci · hivise · KingGeorge

Challenger Team 5

tsoonami · iiTzTimmy · Macie Jay
查看 Steam 原文 →
Update | Operator Balance Adjustments & Console Bug Fixes steam_community_announcements
Dear Operators,

We've been following the community's conversations around combat balance: too many gadgets in active fights, information being exposed too easily, and tactical tools leaving less room for gunplay. We hear you.

With this announcement, we want to share how we're thinking about these issues and where our next balance changes are headed.

Operator gadgets are meant to be one way to create and execute tactics. They should work alongside gunplay, not replace it. Our goal is for each Operator to bring a distinct tactical identity while still keeping firefights readable, fair, and exciting.

Over the past few updates, several new Operators have joined the roster: Gizmo, built around single-lane defense; N-Two, focused on map control and forward pressure; Raptor, capable of flexible reconnaissance across different situations; and Morse, who excels in fast-paced skirmishes. These Operators were designed to open up new tactical choices and new ways to combine abilities with gunplay.

As their playstyles have developed, however, some abilities have started to push beyond healthy counterplay.

Control gadgets with complex routes can leave opponents with limited ways to evade or respond. One-sided information tools can also shut down carefully planned tactical decisions too easily. When players are forced to process too many gadget-driven threats at once, fights become harder to read, counterplay becomes less clear, and defeats can feel more frustrating than they should.

This update is aimed at bringing those interactions back into a healthier state. After reviewing match data and player feedback, we're adjusting areas where counterplay is unclear or frustration is too high. The goal is to give players more reasonable ways to respond while preserving each Operator's core tactical role.

After the changes go live, we'll continue monitoring match data and feedback, and make further adjustments when needed.

Over the next few weeks, we'll be adjusting multiple Operators whose current gameplay impact has moved beyond our intended boundaries. We want combat decisions to feel clearer, counterplay to feel more reasonable, and firefights to return to a healthier balance.

This week, we're starting with Gizmo.

Please keep sharing your feedback. We'll be watching closely.

Thank you for your suggestions and for helping us improve the game together.

Below are the main highlights of the 7/10 no-downtime update. Gameplay and matchmaking will not be affected during the update. If you encounter any issues after the update, please restart the game to complete the update. If your game client is out of date, you'll need to update to the latest version to log in.

Operator Balance Adjustments
【Operator - Gizmo】
Developer Note:
“When suppressed by multiple Crawlers, it can be difficult to fight back effectively through gunplay, creating more pressure than intended in certain scenarios. This adjustment is designed to reduce the combat pressure of facing multiple Crawlers while fully preserving Gizmo’s standard gameplay experience.”
All Modes
Crawler Nest: Added a new mechanic: Crawler Corrosion Damage Resistance
After taking damage from 3 Crawlers in quick succession, players will gain Corrosion Damage Resistance for a period of time. While the resistance is active, explosion damage taken from Crawlers will be greatly reduced.

Console Bug Fixes
●Fixed an issue where some console models could occasionally crash.

The main update contents are listed above. Thank you for your attention and support, Operators. Enjoy the game!
Delta Force Team
查看 Steam 原文 →
Major Update | Rainbow Six Siege Collab Coming Soon! steam_community_announcements
Dear Operators,
The Rainbow Six Siege crossover arrives in Delta Force with this update, bringing new crossover content, limited-time in-game events, and more rewards for Operators to unlock.

This update will be rolled out with no downtime. Gameplay and matchmaking will not be affected. If you encounter any issues after the update, please restart the game to complete the update. If your game client is out of date, you'll need to update to the latest version to log in. The main highlights of this update include:

Dual-Mode Event:
● Legendary Collab Prize
Event Time: 7/10–7/23
Event Details: Operators, get ready for an amazing crossover between worlds! The Delta Force x Rainbow Six Siege collab is officially here! During the event, whether you're pushing for extraction in Operations or holding the line in Warfare, you can complete collab missions across both modes to earn Activity Points and claim the grand prize for free: the Legendary K437 Assault Rifle appearance, Domineering.

● Rainbow Rewards Mission
Event Time: 7/10–8/23
Event Details: Rainbow Six Siege collab rewards are live! During the event, complete missions in Operations or Warfare to level up the event pass and earn event points. Unlock tons of limited collab rewards for free, including the Legendary MP5 - Black Ice appearance, Black Ice Research Cards, exclusive limited charms, Calling Cards, and avatars. You'll also earn plenty of Alpha Packs, with at least two Legendary Collab Operator Bundles guaranteed. Gear up and take over the battlefield!

● Alpha Pack Lucky Draw
Event Time: 7/10–8/23
Event Details: The limited-time collab Tactical Armament lucky draw is now open! During the event, use Alpha Packs earned from the event to enter bundle draws on the event page, or buy draw tokens directly. Draw for a chance to unlock collab-themed operator bundles for free (including the Rainbow 6 Siege - Nox - Vigil Operator Bundle, Rainbow 6 Siege - Sineva - Montagne Operator Bundle, and Rainbow 6 Siege - Stinger - Doc Operator Bundle), plus limited collab weapon appearances, exclusive Spray Paint, and Calling Cards. Legendary Operators are gathering. Unlock your own elite tactical loadout!

Operations Events
● Rainbow Six Collab Loot
Event Time: 7/10–8/23
Event Details: During the event, complete the Easter egg objective in-match, and your squadmates can also receive the rare Rainbow Six Siege collab collectible: Remote-Control Drone. Operators can deploy it in-match and control it from a first-person view to explore hidden areas. Rally your trusted squadmates, head into the restricted zone, and witness the squad-wide handoff together!

● Summer Supplies
Event Time: 6/30–9/7
Event Details: Your mission, your call! Log in and complete missions to rack up Activity Points, then freely exchange them for the combat supplies you need! Check the in-game details for exchange rules.

Warfare Events
● Rainbow Six Merit Supply
Event Time: 7/10–8/23
Event Details: The collab is in full swing, and Merit supplies are rolling in! During the event, play Warfare to earn tactical points and unlock milestone rewards.
Rewards: Season 2x Merit Cards, Season Merit Protection Cards, Premium Weapon EXP Tokens, and more.

● Capture the Flag
Event Time: 7/10–7/23
Event Details: During the event, play Capture the Flag in Warfare to build up match time and claim victories for Armament Vouchers!

Weekly Activity
● Warfare Weekly Supply
Event Period: 7/10~7/16
Event details: Simple matches to claim rewards!
Event Rewards: Simple matches to get Weapon Advanced EXP Card, Weapon Intermediate EXP Card, Warfare EXP Multiplier Card (1-time).

●Weekend Merit Boost
Event Period: 7/11~7/12
Event details: During the event, the first three Grade Matches grant double Merit.

● Expert Choice
Event Period: 7/10~7/16
Event Rules: Complete missions using designated weapons (PTR-32, K416) to claim rewards!
Rewards: Intermediate Weapon EXP Token, Premium Weapon EXP Token, Armament Voucher.

● Score Calculation
Event Period: 7/10~7/16
Event Rules: Exchange in-match points for designated rewards in Warfare mode.
Event Rewards: Accumulate in-match points in Warfare mode to obtain Quantum Keys and Logistics Vouchers.

Store Updates
● Rainbow Six Collab — Black Ice Appearance Bundle Draw
Event Time: 7/10–8/23
Rules:
1. Overview: Spend tokens to draw from a prize pool that includes Bundle Selections, Quantum Keys, Premium Weapon EXP Tokens, and Armament Vouchers. Rewards can be obtained more than once. Bundle Selections can be obtained up to 2 times.
2. Bundle Selection: If you draw a Bundle Selection, you can choose 1 of the 2 bundles shown on the page. After confirming your choice, you will receive all weapon appearances and item resources in that bundle at once.
3. Unselected Rewards: If you still have unselected rewards when the event ends, the system will send a random bundle from this event to your mailbox. Make sure to claim your rewards during the event. Reward redistributions are only available for 30 days after the event ends; if you log in during this period, please wait for them to be issued automatically; if you don't log in before the deadline, you'll lose eligibility for these rewards.

● Golden Matrix Bundle Now Available
Event Period: 7/10~8/9
Bundle Includes: Golden Matrix series weapon appearances (Vector, SCAR-H, M4A1), Charm - Keycard, Avatar - Golden Matrix, Calling Card - Golden Matrix, Spray Paint - Golden Matrix.

【Optimization & Bug Fixes】
●Added an exchange recipe for Ahsarah Cards - Card Box under Quartermaster > Medical Department > Special Items. It can be exchanged once if you do not already own Ahsarah Cards - Card Box;
●Fixed abnormal spread when Dual-head ammunition ASH-12 Battle Rifle is used;
●Fixed an issue where the recoil control bonus was abnormal when using 5.8*42mm season-limited ammunition;
●Fixed an issue where attribute bonuses did not take effect when RM277 Assault Rifle deployed Whale Shark Bipod Void;
●Optimized Initiate Emergency Shutdown: activating nuclear facility consoles around the map now has less impact on the core reactor, leaving more time to complete the flagship task;
●Fixed occasional issues in Initiate Emergency Shutdown where parachuting could fail and Dr. Rometheus could get stuck;
●Fixed abnormal random spawns for some containers in AZ3;
●Optimized elevated positions at Emergency Thermal Power Station in AZ3 by limiting movement range on high platforms;
●Fixed occasional display issues with the Blue Eagle helicopter;
●Fixed abnormal facial models for some operators in prisoner state in Tide Prison;
●Improved the visibility of warning icons for friendly liquid nitrogen grenades in Warfare;
●Fixed abnormal collision at some positions in Coliseum on mobile versions;
●Fixed abnormal sandbag placement in Area B of Ascension;
●Fixed an issue where locked emotes could be played in the lobby;
●Fixed an issue where Coastal Artillery could not be built in Trench Lines;
●Fixed incorrect shadows on the operator selection screen;
●Fixed abnormal special inspect animations for MP7 / M250 - Custom Build S2;
●Fixed an issue with the Add Friend function;
●Added localization text for some events;
●Fixed abnormal display on the record information panel in Hot Zone.

The main update contents are listed above. Thank you for your attention and support, Operators. Enjoy the game!

— The Delta Force Team
查看 Steam 原文 →
G.T.I. Security | Notice of penalties for violations steam_community_announcements
Hello Operators,
The Delta Force security team is committed to maintaining a fair gaming experience,and will impose appropriate restrictions on those found to be cheating or in breach of our terms of service.

As developers, we understand the importance of ensuring a safe and fun environment for Delta Force players. As such, we adopt a zero-tolerance policy towards anyone found to be in violation of our game rules.This includes, but is not limited to, the use of plug-ins, illegal software, inappropriate behaviour, malicious use of exploits or bugs, etc.Once such behaviour is discovered, we will immediately launch an investigation and take appropriate action. This includes, but is not limited to, permanent account bans, lP bans notification inside and outside the game, etc.

At the same time, we also invite players to actively report inappropriate behavior in the game through reporting channels provides as well as through the community, in order to maintain a fair and healthy gaming environment.

IMPORTANT NOTICE:

Hello Operators.

To improve the game's security experience, the G.T.I. Security Team has decided to expand cheater kill compensation coverage after careful consideration:

"Previously, only players affected by cheaters who received 10-year bans were eligible for cheat kill compensation. Now, players affected by cheaters who receive 30-day bans can also receive cheat kill compensation.

When operators receive an email confirming a successful 30-day or 10-year ban, cheater kill compensation will be sent via in-game mail within 3 business days of that email. Please check your mail promptly."

Note: If gear brought into a match was extracted by squadmates and returned to you, that kill compensation will not be issued again.

PC:
This week (June 29, 2026 – July 5, 2026), enforcement actions targeted 2,935 users with 10-year bans, including 140 DMA bans/real-time interceptions/freeze actions. Additionally, 10,911 devices were blocked for one year, 3,516 cheating attempts were stopped in real time, 840 players were forced offline for cheating, and 97 warnings were issued for teaming with cheaters. Measures also included 14 cases of bans with the confiscation of unfairly obtained gains. Security actions have been taken against 35 cheating tools.

Mobile:
530 players received 10-year bans, with 9,686 cheating attempts stopped in real time. Security actions have been taken against 48 cheating tools.

Console:

Console Violation Penalty Bans- 42.

Enforcement Actions on Economic Security Violations:

We further cracked down on the use of automated scripts, covering activities like "automated bulk registration of accounts," "automated multi-client login," "auto-farming (run-through)," "auto-extract," and "auto-sell supplies." Last week alone, 65,843 instances were addressed. This included 2,102 cases of benefits being confiscated and 63,741 account bans being issued.

 

We hereby confirm that we will continue to take action against all violation accounts in real time.We ask all Operators to abide by the rules of the game, and to help maintain a healthy and fair game environment for everyone!

The following is a list of some of the accounts we have taken action against on this occasion.
*These are listed in no particular order.
查看 Steam 原文 →
Update | Silent Reckoning & Bug Fixes steam_community_announcements
Dear Operators,

We'll be rolling out an update on 7/2 with no downtime. Gameplay and matchmaking will not be affected. If you encounter any issues after the update, please restart the game to complete the update. If your game client is out of date, you'll need to update to the latest version to log in.

The main content of this update includes:
Dual-Mode Event:
Silent Reckoning

Event Time: July 3 – July 30
Event Description: During Operation AZ3, Nox volunteered to help G.T.I. respond to Neural Device Agent H1000 by asking Dr. Zoya to deploy a temporary switch for reconnecting to Skynet. The operation affected his neural pathways and caused a disorder in his consciousness. After gaining Nox’s trust, Dr. Zoya performed the necessary consciousness reset treatment. In Nox’s fragmented memories, you will uncover the sealed past between H1000 and Nox — and where the story goes is up to you.
Event Rewards: Name Card - Dragonslayer, Name Card - As One, Name Card - Self-Salvation, Avatar - Destiny, Avatar - Mutual Destruction, Avatar - Liberation

Bug Fixes & Optimizations
● Improved some localization expressions;
● Optimized the AZ3 Flagship Task - Emergency Shutdown flow, reducing the reactor core's radiation range;
● Improved the display rules for some AZ3 map icons;
● Fixed an issue with abnormal Mark display on the AZ3 map;
● Fixed abnormal physical collision issues at certain AZ3 map locations;
● Fixed abnormal Resource loading issues at certain AZ3 map locations;
● Fixed stuttering and rubberbanding issues at the start of AZ3 matches;
● Fixed an issue where AZ3 Passkeys could be extracted from matches;
● Fixed an issue where certain mobile device models could not complete the final season mission — Phase Transition;
● Improved the flame effects of the AZ3 reactor core at medium and low graphics settings on mobile;
● Fixed an issue where a character's actual position did not match their Downed position after being hit by Neural Device Agent's Tranquilizer;
● Fixed rubberbanding issues when Mantling at certain Space City locations;
● Fixed an issue in Zero Dam where certain unintended locations could be reached using Uluru's Quickset Cover;
● Fixed abnormal collision issues at certain Coliseum locations on mobile devices;
● Reduced the rebuild efficiency of Fixed Weapon - Vulcan Cannon;
● Fixed abnormal template material issues with \ - Automata;
● Fixed the Name display issue with \ - Domineering;
● Fixed an issue with the \ - Pastoral Symphony model;
● Fixed abnormal Hit Effects with \ - Meteorology;
● Fixed abnormal N-Two Operator Profile reward issues;
● Fixed abnormal weapon output issues with Weapon Crates;
● Fixed abnormal loading progress issues in some cases;
● Fixed bugs that could cause the game to crash;
● Fixed display issues when checking buttons on mobile devices;
● Improved the yellow dot notifications on the Season Mission Investigation Board;
● Fixed an issue where carrying a Frozen player would cause an abnormal Freeze value on yourself.
● Optimized the visual effects of the radiation status on both platforms;
● Fixed an issue causing a profile internal error;
● Fixed an issue with the abnormal firing arc of Vehicle Weapon Pod - 60mm Mortar;
● Reduced the Durability of Fixed Weapon - Vulcan Cannon: 1000 → 700;
● Fixed abnormal hit sound effects when Fixed Weapon - Vulcan Cannon hits vehicles;
● Fixed an issue where the UI could be missing in Warfare - Trench Lines;
● Fixed an occasional issue where item purchases could fail during instant loadout setup;
● Hot Zone: AZ3 - Pressurized Water Reactor will be temporarily removed on July 2 and reopened on July 3.

The following fixes are expected on July 3:
● Hot Zone: AZ3 - Pressurized Water Reactor will be reopened;
● Added a Decontamination Room near the reactor at the top level of AZ3;
● Optimized the icon style for AZ3 Decontamination Room and added Decontamination Room markers to the map;
● Reduced the radiation gained from searching radiation containers and picking up AZ3 Passkeys.

The main update contents are listed above. Thank you for your attention and support, Operators. Enjoy the game!

— The Delta Force Team
查看 Steam 原文 →
Delta Force New Season Streamer Party! steam_community_announcements
Welcome, everyone!

Welcome to the biggest update of the year. A brand-new Operations map — AZ3, the Nuclear Power Plant — a new Warfare map, Coliseum, a new Engineer Operator, and a whole arsenal of new vehicles, weapons, and ammo, plus the new systems in Black Site — all wrapped up with plenty of quality-of-life optimizations!

To help you get the most out of the new season, we've invited a stacked lineup of streamers to join our New Season Party. Now, let's dive in!

 

1. ZywOo Showmatch (June 30th & July 1st)

Fresh off his professional league campaign, ZywOo is dropping into the Delta Force New Season Showmatch on June 30th & July 1st. Get ready to feel that razor-sharp tension on our new extraction map "AZ3" as he goes to work with that legendary sniping. The real question is — will a Delta Force rookie extract with millions in loot on his very first run? You won't want to miss it.

2. Streamer Rivals (July 3rd & 10th)

Summit1g, HutchMF, NICKMERCS, iiTzTimmy, Gingy, Sacriel… old friends, a new map, and guaranteed fireworks. How will they handle the Nuclear Power Plant? And more importantly — what kind of friendly trash talk can we expect when these veterans share a lobby again?

Oh, and don't forget the crossover everyone's been waiting for: Rainbow Six Siege × Delta Force lands in just a week. Naturally, we're bringing in some fresh streamer faces to celebrate on July 10th. Two tactical worlds, one operation — we can't wait to see R6 streamers run it back in Delta Force.

 

3. World Clash (July 4th)

As the world fills with competitive energy this summer, we're bringing that same fire into Delta Force. Teams from every region will go head-to-head, region against region, until only one champion is left standing. National pride, global stakes — let the clash begin.

 

4. Panda Mobile Tournament (July 4th - July 10th)

One of the top mobile creators on YouTube is bringing his squad to Delta Force to launch a tournament in honor of the new season. Mobile fans, don't hesitate — lock these streams into your schedule! Watch how mobile creators learn, adapt, and perform on the new extraction map "AZ3," and find out who'll claim the biggest slice of the $40K prize pool!

Check the link to support your favorite team:

https://www.playdeltaforce.com/events/pandatakesoncreators/en/index.html

 

5. Twitch Drops! (June 30th - July 15th)

With a party this big, of course we're not letting you walk away empty-handed! Throughout the entire event, link your Twitch account to your Delta Force account and tune in to any participating streamer to unlock exclusive in-game rewards — including weapon skins, operator cosmetics, and limited New Season drops.

 

The longer you watch, the more you earn. The more streamers you support, the bigger your haul. So fire up your favorite creator's stream, sit back, and let the rewards roll in — every minute counts.

PS: Make sure your accounts are linked before the event kicks off so you don't miss a single drop!

 

Final Words

This isn't just an update — it's a celebration of everything that makes Delta Force special: the tension of the extract, the thrill of the gunfight, and above all, the community that brings it to life. From world-class pros to your favorite streamers, from PC battlegrounds to mobile arenas, this season is built to be experienced together.

So whether you're dropping into AZ3 for the first time, cheering on your region in World Clash, or grinding for those Twitch Drops, there's a place for you in this party. Grab your loadout, rally your squad, and let's make this the most unforgettable season yet.

 

See you on the battlefield, operators. The new season starts now.
查看 Steam 原文 →
Behind AZ3 — Designing a Nuclear Crisis for Operations steam_community_announcements
Season Meltdown is live, and many of you are entering AZ3.
This is our first new extraction map since Tide Prison. For us, that made AZ3 more than a new location. It had to add something meaningful to the way Operations is played: how you read a space, how you judge risk, how you search for value, and how far you are willing to go before the run starts asking for something back.
AZ3 is large, but scale was never the point by itself. The point was to build a map where a familiar crisis — a nuclear power plant under stress — becomes a chain of extraction decisions.
That is the design we want to share with you today.

A setting players already understand
A nuclear facility carries its own language. Radiation, containment, alarms, sealed corridors, meltdown — players understand these ideas before we explain them. That gave us a strong starting point, but also a clear responsibility: the setting could not remain decorative.
The question we kept returning to was simple: what does the future look like when it fails?
AZ3 sits at the point where old Ahsarah, industrial decay, and Havvk's pursuit of advanced systems meet. It is not an ancient ruin, and not clean science fiction. It is a modern ruin: a place where progress has already arrived, already failed, and is still dangerous.
That idea shaped the map. The outer areas give you room to observe and approach. The damaged plant narrows the pace. The reactor building holds the strongest pull: better rewards, less comfort, fewer clean answers.
We know the Operations mindset well enough by now. If the most dangerous building also has the best loot, many Operators will still find a reason to go in.
AZ3 is built around that moment.

Pressure that can be read
Radiation is the clearest expression of AZ3's design.
We did not want it to be a simple punishment timer. A timer can create urgency, but it often reduces the decision to "leave when the number is bad." AZ3 needed something more useful to extraction: pressure that can be read, managed, and sometimes accepted.
As you push deeper, radiation builds through several stages. At lower levels, it is manageable. At higher levels, it begins to affect movement, vision, and survival. Cleanup rooms and certain equipment give you ways to reduce that pressure, so radiation remains a judgment call rather than a single forced answer.
More importantly, radiation also carries information.
The Geiger counter does not only warn you. It can point toward value. In AZ3, danger and reward often share the same signal. A sound that should make you cautious may also be the reason you take one more step.
That tension is deliberate. Good extraction decisions rarely feel clean. They live somewhere between "we should leave" and "we can still make this work." Radiation gives that familiar argument a form you can hear, track, and act on.

Searching should leave a trace
AZ3 also changes how looting feels.
We wanted the act of searching to be more interactive, less like checking a list of containers that behave the same way every time. Across the map, high-value spaces are tied more closely to the environment: some are easier to plan around, some are signaled by sound or radiation, and some require players to follow keys, rooms, and routes through the facility.
Certain searchable areas can also leave traces after players interact with them. Sparks, leaks, smoke, small fires, or local failures may appear after an area has been searched. These are not meant to point directly to a prize or remove the scavenging experience. They are softer signals: this place has been touched, this route may no longer be quiet, someone may have been here before you.
That matters because loot in AZ3 is not only a reward at the end of a path. It is part of how the map speaks.
A locked room, a radiation signal, a disturbed space, a keycard chain — each can change the way your squad reads the run. Sometimes the right call is to keep moving. Sometimes it is to turn around. Sometimes it is to admit that the sound you just heard is probably a bad idea, then check it anyway.
We have all been that squad.

A facility under stress
AZ3 is not meant to feel like a static arena with a disaster painted over it.
As a run develops, the plant shows signs of stress. Systems fail in the background. Areas react. The facility begins to feel less like a set of rooms and more like a place under pressure.
The reactor status gives the match a shared pulse. Even when you are focused on inventory, footsteps, or the next door, the plant continues moving. We wanted players to feel that the map is not waiting politely for them to finish looting.
At the same time, the crisis should not feel purely scripted. The plant reacts to the state of the run. Players contribute to that state. Ideally, AZ3 feels less like a sequence of events and more like a stressed system with Operators inside it — making things better, worse, or simply more complicated.
That distinction is important to us.

A threat that changes your posture
Environmental pressure is only one side of AZ3.
The other is H1000.
H1000 is the plant's security chief, transformed through Havvk technology into a mobile combat threat. The design point was not simply that he should be strong. It was that he should change how players move once they realize he is involved.
Many boss encounters begin when you enter a place. H1000 works differently. He can pursue high-threat Operators, flank, use smoke, fire a tranquilizer dart, and close distance when you are least comfortable with it. The intention is simple: being hunted should feel different from finding a boss.
That pressure only works if it leaves room for mastery. A squad that understands his tools can respond. Medic Operators have a meaningful role when his dart appears. His music and behavior are designed to create recognition, not confusion.
AZ3 should be harsh, but readable. We want experience to matter.

An ending you help write

The most important experiment in AZ3 is not any single room or enemy. It is the way a run can resolve.
As the reactor situation develops, the map can open a late-run opportunity tied to the fate of the plant. We will leave the exact outcomes for you to discover, because that discovery belongs in the run, not in a blog.
What we can say is this: the ending is not only personal. You help write it, and so does everyone else in the lobby.
One squad may commit to the objective. Another may keep chasing loot. Another may interfere because, in Operations, another team's plan is still part of the battlefield. These choices are not separate from AZ3's design. They are the design.
We wanted the end of a run to feel like a consequence of what players did, not simply what the map announced. A good AZ3 run should leave you with a story that feels authored by the people inside it — including the people who made the wrong call at exactly the wrong time.
Sometimes that is you. That is part of the mode.

One more thing: Easy mode
AZ3 launches with both Easy and Normal difficulty.
We know what ZDE (Zero Dam-Easy) means to the community. For many Operators, it is where extraction first made sense: where routes became familiar, confidence grew, and the mode started to feel like home.
We are not trying to replace that. We hope AZ3 can become another place players return to.
That matters especially for a map with this many systems. Radiation, reactor status, keycards, interactive loot spaces, H1000, and run outcomes are meant to deepen over time. Easy mode gives new and returning Operators room to learn the zone without closing the door too early.
A complex map should not be afraid to teach.
If AZ3 becomes a place where new players find their footing, and experienced squads keep finding better ways through it, then the map will have done what we hoped.

AZ3 is our attempt to take a familiar fear and make it feel new through Operations: not by hiding the danger, but by making each risk clear enough that choosing it feels like your decision.
Step into the zone, read what the plant is telling you, and decide how far your squad is willing to go.
We built AZ3 to test your judgment, not just your aim — and we cannot wait to see the stories you bring back.

— Delta Force Operations Team
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Season "MELTDOWN" IS NOW LIVE steam_community_announcements
Start with the man in the mirror.

Face yourself in Season Meltdown, now live on Steam.
查看 Steam 原文 →
G.T.I. Security | Notice of penalties for violations steam_community_announcements
Hello Operators,
The Delta Force security team is committed to maintaining a fair gaming experience,and will impose appropriate restrictions on those found to be cheating or in breach of our terms of service.

As developers, we understand the importance of ensuring a safe and fun environment for Delta Force players. As such, we adopt a zero-tolerance policy towards anyone found to be in violation of our game rules.This includes, but is not limited to, the use of plug-ins, illegal software, inappropriate behaviour, malicious use of exploits or bugs, etc.Once such behaviour is discovered, we will immediately launch an investigation and take appropriate action. This includes, but is not limited to, permanent account bans, lP bans notification inside and outside the game, etc.

At the same time, we also invite players to actively report inappropriate behavior in the game through reporting channels provides as well as through the community, in order to maintain a fair and healthy gaming environment.

IMPORTANT NOTICE:

Hello Operators.

To improve the game's security experience, the G.T.I. Security Team has decided to expand cheater kill compensation coverage after careful consideration:

"Previously, only players affected by cheaters who received 10-year bans were eligible for cheat kill compensation. Now, players affected by cheaters who receive 30-day bans can also receive cheat kill compensation.

When operators receive an email confirming a successful 30-day or 10-year ban, cheater kill compensation will be sent via in-game mail within 3 business days of that email. Please check your mail promptly."

Note: If gear brought into a match was extracted by squadmates and returned to you, that kill compensation will not be issued again.

PC:
This week (June 22, 2026 – June 28, 2026), enforcement actions targeted 3,984 users with 10-year bans, including 128 DMA bans/real-time interceptions/freeze actions. Additionally, 12,380 devices were blocked for one year, 5,179 cheating attempts were stopped in real time, 4 players were forced offline for cheating, and 306 warnings were issued for teaming with cheaters. Measures also included 43 cases of bans with the confiscation of unfairly obtained gains. Security actions have been taken against 59 cheating tools.

Mobile:
526 players received 10-year bans, with 12,661 cheating attempts stopped in real time. Security actions have been taken against 47 cheating tools.

Console:

Console Violation Penalty Bans- 42.

Enforcement Actions on Economic Security Violations:

We have continued efforts against unauthorized acquisition of Delta Coins/Tickets, using methods such as third-party low-price top-ups, stolen account transfers, fraudulent card charges, and other unofficial discounted recharge schemes (including, but not limited to, direct currency top-ups, RMT transactions by selling overpriced cosmetics on the market to obtain Delta Tickets, etc.). A total of 14 cases were dealt with last week, and all illicit Delta Coins/Tickets acquired through these means were confiscated.

We further cracked down on the use of automated scripts, covering activities like "automated bulk registration of accounts," "automated multi-client login," "auto-farming (run-through)," "auto-extract," and "auto-sell supplies." Last week alone, 161,489 instances were addressed. This included 18,015 cases of benefits being confiscated and 143,474 account bans being issued..

 

We hereby confirm that we will continue to take action against all violation accounts in real time.We ask all Operators to abide by the rules of the game, and to help maintain a healthy and fair game environment for everyone!

The following is a list of some of the accounts we have taken action against on this occasion.
*These are listed in no particular order.
查看 Steam 原文 →
Version Update | New Season "Meltdown" Events, Rewards & Store steam_community_announcements
Dear Operators,

We're rolling out a no-downtime update for PC, mobile, and console on June 30 to launch our brand-new season: Meltdown!
After the update is complete, jump into the game to explore all the new "Meltdown" season modes and content, and grab some incredible rewards! If you run into any issues after updating, try restarting the game to finish things up.

The main content of this update includes:

Event in Both Modes
● New Season Sign-in
Event time: 6/30~7/12
Event details: Log in after the new version goes live to receive Rare Firearm Appearance: AKM - Warrior Spirit, TurBrick - The Law of Time, Armament Vouchers, and other rewards!

● New Tactical Armament Updates
Event time: 6/30~9/7
Event details: 9 new Firearm Appearances have been added this season, including: Epic Firearm Appearances—M870 - Treasure Map, PTR-32 - Treasure Map, R93 - Treasure Map; Rare Firearm Appearances—UZI - Warrior Spirit, AKS-74 - Warrior Spirit; Common Firearm Appearances—QSZ-92G - Lily Pad, M16A4 - Lily Pad, S12K - Lily Pad, Bizon - Lily Pad.

Operations Events
● Operations: New Season Content Experience—Dive into the Ahsarah Nuclear Crisis!
Event time: 6/30~7/30
Event details: A new season ignites! Operations gets a sweeping, game-changing overhaul. The new warzone is full of uncertainty. Deadly threats and classified intel await only the most elite extraction squads.
During the event, venture deep into the Unknown Restricted Zone and complete the "New Season Content" Mission series to earn Season EXP. Head to the Token Store to exchange it for free and claim a massive haul of season-themed Supplies, including Operator Action: Snowfall, Limited Spray Paint: Cool Down, Exclusive Calling Card: Permafrost Pacification, Firearm Appearance: G3 - Purr Baby, and Limited Name Card: Zero Degrees!

● New Map
Event time: 6/30~7/30
Event details: The new map codenamed "AZ3" is now officially live! This silent, radiation-ravaged land is home to unique in-match major events, where every call your squad makes will alter the extraction route. Follow item and environmental cues to crack the complex "Capacitor" puzzle, uncover hidden search spots, and complete the Nuclear Plant extraction under the pressure of radiation mechanics to earn massive Season EXP.

● New Operator
Event time: 6/30~7/30
Event details: New Operator N-Two has entered the fray! Unlock the Pass to obtain Engineer Operator Gabriel Mercier! Deploy in-game skills and exclusive Gear to unleash subzero matter, generating N-Two Sectors that slowly freeze your enemies solid! Use the new Operator's exclusive skills in matches to complete Missions and boost your Season EXP gains.

● Boss Black Card Returns
Event time: 6/30~7/30
Event details: The Black Card is back, and the surprises just keep coming! Head deep into Zero Dam, Layali Grove, or the new Nuclear Plant map, take down Bosses and Special Class enemies, and search for specific Supplies. You just might uncover Black Cards of varying quality.

● New Weapons
Event time: 6/30~7/30
Event details: The Arsenal just got a major upgrade. New firearms RM277 and SVCH are now officially available! Complete Kill Missions using the SVCH or RM277 to earn Season EXP!

● Olé Olé Olé—The Beautiful Game Comes to Operations!
Event time: 6/30~7/23
Event details: Hardcore extraction meets football fever! The limited-time "Olé Olé Olé" event is now live exclusively in Operations. In the high-tension danger zones, you can now show off your ball skills while looting for Supplies! During the event, experience soccer-themed gameplay in-match and complete exclusive "Green Pitch Trials" to earn SOL Soccer EXP. Head to the Token Store to exchange for free Sports Day series limited-time Firearm Appearances (MCX SPE, AR Lever Rifle, AK-12), the hilariously charming exclusive Avatar "Iron Croc," and a massive haul of Armament Vouchers!

● Soccer Starter
Event time: 6/30~7/23
Event details: Welcome to Ahsarah. Start with the basics. During the event, find a soccer ball during your Operations deployment and complete basic passing interactions in-match to unlock your first batch of Soccer EXP and warm up for the challenges ahead.

● Soccer Master
Event time: 6/30~7/23
Event details: Time to prove your precision on the front lines. Find the right moment in-match to pull off fancy shots on goal, whether it's a clean one-on-one finish or a jaw-dropping breakthrough. Land your shot targets and walk away with a massive haul of Soccer EXP, the ultimate proof of master-level skill.

● Best Lineup
Event time: 6/30~7/23
Event details: Soccer was never a solo sport. Team up with your squadmates to build the ultimate chemistry lineup and work together to take on designated soccer squad missions in-match. Great team cohesion will earn you a massive EXP bonus.

● Summer Rewards
Event time: 6/30~9/7
Event details: Your mission, your call! Log in and complete Missions to rack up Activity Points, then freely exchange them for the combat supplies you need! Check the in-game details for exchange rules.

● Find Goaluna
Event time: 6/30~7/13
Event details: Goaluna is dropping for a limited time! During the event, Tool Cabinets across all maps have a chance to drop the Collectible - Goaluna.

● Colorful Goaluna
Event time: 6/30~9/7
Event details: The heat is on this summer. The Meltdown Season's most adorable Rare Collectible, Colorful Goaluna, is making its debut! Containers across all maps have a low chance of dropping the Hidden Edition - Colorful Goaluna.

Warfare Events
● Season Challenge
Event time: 6/30~9/7
Event details: The S10 Warfare Season Challenge launches in full force! Join the Meltdown Operation, complete core missions week by week to accumulate Core Points, and continuously unlock exclusive Tactical Appearances, exclusive high-difficulty badges, new season TurBricks, Warfare Season Challenge badges, and more exclusive rewards waiting for you!

● New Season Content
Event time: 6/30~7/30
Event details: The brand-new "Meltdown" Season is almost here! Complete the new season's active Missions to earn Season Tokens. Exchange them for free in the Token Store for a massive haul of season-themed Supplies, including Operator Action: Snowfall, Limited Spray Paint: Cool Down, Exclusive Calling Card: Permafrost Pacification, Vehicle Appearance: LAV-AA - Coliseum, Firearm Appearance: G3 - Purr Baby, and Limited Name Card: Zero Degrees!

● New Maps Available
Event time: 6/30~7/30
Event details: The all-new "Coliseum" map is here, and it's spectacular! Stars fall and the fires of war are reignited! Clash in epic vehicle and infantry A/D combat among the ruins of the Coliseum. During the event, play the new map to earn Season Tokens. Tokens can be exchanged for rewards in the Season Store. Check the in-game details for exchange rules.

● New Operator Debuts
Event time: 6/30~7/30
Event details: Deadly subzero. Total lockdown. New Operator N-Two has entered the fray! Unlock the Pass to obtain Engineer Operator Gabriel Mercier! Use Operator skills in matches and complete Missions to earn Season Tokens. Tokens can be exchanged for rewards in the Season Store. Check the in-game details for exchange rules.

● New Vehicle
Event time: 6/30~7/30
Event details: The all-new "Osprey Helicopter" is making its grand entrance! Pilot the Osprey Helicopter and complete in-match Missions to earn Season Task Tokens. Tokens can be exchanged for rewards in the Season Store. Check the in-game details for exchange rules.

● New Firearms
Event time: 6/30~7/30
Event details: New firearms RM277 and SVCH have landed in the Arsenal. Complete in-match Kill Missions using the SVCH and RM277 to earn Season Task Tokens. Tokens can be exchanged for rewards in the Season Store. Check the in-game details for exchange rules.

● Olé Olé Olé
Event time: 6/30~7/23
Event details: The all-new "Windchaser" mode is now live in Warfare. During the event, jump into Windchaser and experience the wild physics of Operator skills colliding with soccer. Complete exclusive "Soccer Path" series challenges to earn Soccer Tokens, then head to the Token Store to redeem them for free Sports Day series limited Firearm Appearances (MCX SPE, AR Lever Rifle, AK-12), a brand-new Vehicle Appearance, and the fun exclusive Avatar "Iron Croc"!

● Soccer Path: Default
Event time: 6/30~7/23
Event details: Step onto the pitch and make your debut! During the event, simply jump into matches of the new limited-time Windchaser mode to earn Soccer Tokens and kick off your journey to glory. Tokens can be exchanged for rewards in the Season Store. Check the in-game details for exchange rules.

● Soccer Path: Operator
Event time: 6/30~7/23
Event Details: Who said Operators can't play football? In the "Windchase Arena" mode, when specific Operator skills (such as tactical equipment with debuffs like slow and control) hit the football, special physics mechanics will be triggered! Plus, there's an ultimate challenge — try using more skills to kick the football and unlock exclusive Skill Tokens.

● Soccer Path: Special Ball
Event time: 6/30~7/23
Event details: Various special-quality balls will randomly appear in-match. Use them to score goals and rack up Soccer Tokens.

● Soccer Path: Team Assist
Event time: 6/30~7/23
Event details: On the pitch, there are no lone wolves—only teamwork wins! Fight side by side with your squadmates and complete cumulative team goal missions during matches. There's also a high-difficulty "Blitz" challenge: score consecutive goals, or launch another attack and break through the next goal within 30 seconds of scoring, to unlock a massive haul of goal rewards.

● Soccer Path: Master
Event time: 6/30~7/23
Event details: A true master never stops learning. Rack up playtime in Windchaser mode, complete Activity Missions, and claim your event rewards!

Weekly Activity
● Warfare Weekly Supply
Event time: 6/30~7/8
Event details: Simple matches to claim rewards!
Event Rewards: Simple matches to get Weapon Advanced EXP Card, Weapon Intermediate EXP Card, Warfare EXP Multiplier Card (1-time).

●Weekend Merit Boost
Event time: 7/4~7/5
Event details: During the event, the first three Grade Matches grant double Merit.

● Expert Choice
Event time: 6/30~7/8
Event Rules: Complete missions using designated weapons (AK-12, MCX) to claim rewards!
Rewards: Intermediate Weapon EXP Token, Premium Weapon EXP Token, Armament Voucher.

●Tekniq Alloy Store
Event time: 6/30~7/8
Rules: Limited-time Tekniq Alloy shop.
Rewards: Spend Tekniq Alloy to purchase Quantum Keys, Logistics Vouchers and Advanced Secure Container 7-Day Access Card.

● Score Calculation
Event time: 6/30~7/8
Event Rules: Exchange in-match points for designated rewards in Warfare mode.
Event Rewards: Accumulate in-match points in Warfare mode to obtain Quantum Keys and Logistics Vouchers.

Store Updates
Season Pass
● Season Pass activation time: after the update completion on June 30
● Primary rewards include: New Operator - N-Two (free track unlock), Tempest - Western Legend; Pastoral Song - Tenglong Assault Rifle; Metal Knight - MK47 Assault Rifle, SR-3M Compact Assault Rifle, SR-25 Marksman Rifle; Galaxy - SCAR-H Battle Rifle, MP5 Submachine Gun, Lever-action Rifle; Frontier Scout - Assault Vehicle; Western Legend - Respawn Beacon; Season Safe (2*2/2*3), Turing Brick, large amounts of Triangle Coupons, Logistics Vouchers, and massive quantities of combat supplies, weapon experience cards, etc.;
● Unlocking method: Subject to in-game regulations.

MandelBricks - Astromancy AKM
● MandelBricks - Astromancy Series now live! Get a chance to obtain MandelBricks in matches!
● Products include: Astromancy-AKM Assault Rifle, Sea Tale-QJB201 Light Machine Gun, QCQ171 Submachine Gun, PSG-1 Marksman Rifle; Gladiolus-KC17 Assault Rifle, Desert Eagle, SV-98 Sniper Rifle, CAR-15 Assault Rifle; Magnetic Pulse-AUG Assault Rifle, QCQ171 Submachine Gun, M16A4 Assault Rifle, SR-3M Compact Assault Rifle; Phantom Night-S12K Shotgun, G18, MP5 Submachine Gun, SCAR-H Battle Rifle, PTR-32 Assault Rifle; Stacked Edge-SVD Sniper Rifle, .357 Revolver, QBZ95-1 Assault Rifle, G3 Battle Rifle, M249 Light Machine Gun;
● Previous Mendel Bricks will not be removed from rotation and will still drop at lower probabilities in new seasons; however, Mendel Bricks older than 5 seasons will drop at extremely low rates, entering rare loot drops. Fate Ace Series will enter rare loot drops after this season's update.
● Different MandelBricks series have independent pity progress calculations;
● The marketplace can still trade previous MandelBricks series and appearances;
● Deluxe Collection Appearance Recombination can use appearances from different series as materials, but the synthesized appearance is randomly generated based on the synthesis materials. More appearances from the same series increase the probability of synthesizing an appearance from that series. If all materials are from the same series, a higher quality appearance from that series is guaranteed.

● Elegy Series Appearance Lucky Draw
Event time: 6/30~9/7
Event Entry: \ - \ - \
Event details: each draw grants rewards while building up draw progress. Hitting milestone progress nodes unlocks Elegy series appearances, and hitting 100% progress guarantees the Elegy appearance.
Every draw has a chance to instantly jump to 100% progress, unlocking all appearances at once. All event rewards are guaranteed within 90 draws.
Reward overview: Elegy series appearances (Melee Weapon - Elegy, UZI, S12K), and Elegy series Charm, Avatar, Calling Card, Spray Paint, TurBrick, Weapon EXP Token, Draw Ticket (can be used for firearm and vehicle appearance draw events).

● Ahsarah Mania Appearance Draw
Event time: 7/3~8/1
Event Entry: 【Store】-【Hot Recommendations】-【Ahsarah Mania】
Event details:
During the event period, Operators can participate in non-replacement draws through the specified entry. The first draw only costs 10 Triangle Coins/Coupons.
Rewards in the prize pool will not be obtained repeatedly. After obtaining all rewards in a single round, the qualification for the next round of draws will be automatically unlocked.
Upon winning the grand prize each round, you will randomly obtain one item from the Ahsarah Mania series appearances, along with all other unacquired rewards from that round.
Reward overview: Ahsarah Mania series weapon appearances (KC17 assault rifle, mini-4 marksman rifle, Bizon submachine gun), series avatar, calling card, charm, spray paint, TurBrick - The Law of Time, premium weapon EXP token.

● TurBrick - The Law of Time
TurBrick charm series theme refresh–The Law of Time, hidden collector's edition charm: Time Compass awaits your acquisition!
Existing TurBricks can still be opened normally, and collected Deluxe Charms can still participate in trades.
Deluxe Charm Recombination: Different series of Deluxe Charms can be used as materials. The series of the synthesized TurBrick is randomly generated based on the materials used. The more charms of the same series used, the higher the probability of creating a TurBrick of that series. If all materials are Deluxe Charms of the same series, a TurBrick of that series is guaranteed.
TurBrick Cumulative Scan Rewards: The new season TurBrick \ has added cumulative scan rewards.
○ When scanning and obtaining a specified number of Legendary Deluxe Charms, you can claim corresponding rewards.
○ Scan 1 to get: Spray - The Law of Time;
○ Scan 4 to get: The Law of Time Bundle Pack (includes Avatar & Dog Tag);
○ Scan 8 to get: Collector Charm Choice Pack (choose 1 non-hidden Collector Legendary Charm from the current season).

● Dexterity Bundle now live!
Event time: 7/3~8/1
Bundle Contents: Dexterity Series Weapon Skins (SMG-45 SMG, SV-98 Sniper Rifle, M7 Battle Rifle; Dexterity - Spray Paint, Dexterity - Avatar, Dexterity - Calling Card).

The main update contents are listed above. Thank you for your attention and support, Operators. Enjoy the game!

Delta Force Team
查看 Steam 原文 →
Biggest Update of The Year: New Season "Meltdown" Coming June 30! steam_community_announcements
Dear Operators, We plan to release a non-stop update for PC version on June 30, launching the new season "Meltdown," the biggest update of the year!

The expected update cadence for the PC version is as follows:
At 00:30 UTC+0 on June 30, Operations and Warfare ranked matches will be off-season and temporarily closed.
At 01:59 UTC+0 on June 30, the Operations entrance and matchmaking mode will be closed, and the Market and Auction House functions will be disabled.
At 02:00 UTC+0 on June 30, the PC update will be available.
Reminder: This PC update requires downloading 33.5 GB of content; the Steam update package is approximately 57.3 GB. If you encounter any issues after the update, try restarting the game to complete the update.

The expected update cadence for the mobile version is as follows:
At 00:30 UTC+0 on June 30, Operations and Warfare ranked matches will be off-season and temporarily closed.
At 01:59 UTC+0 on June 30, the Operations entrance and matchmaking mode will be closed, and the Market and Auction House functions will be disabled.
At 02:00 UTC+0 on June 30, the Android and iOS updates will be available.

The expected update cadence for the console version is as follows:
At 00:30 UTC+0 on June 30, Operations and Warfare ranked matches will be off-season and temporarily closed.
At 01:59 UTC+0 on June 30, the Operations entrance and matchmaking mode will be closed, and the Market and Auction House functions will be disabled.
At 02:00 UTC+0 on June 30, the updates for Xbox Series X|S and PlayStation 5 will be available.

Here are the main contents of the new season:
New Engineer Operator — N-Two, new Operations map — AZ3 the nuclear power plant, new Warfare map — Coliseum; new vehicles; new loadouts; new Operations features; new systems in Black Site; all-new weapons and ammo, plus plenty of QoL optimizations!
Full details on this season's update are below. Dive in!

NEW OPERATOR
Engineer Operator: Gabriel Mercier, Code Name: N-Two
●Frost Launcher
Temporarily equip a launcher that can fire up to six frost grenades. Grenades explode on impact, dealing damage and freezing enemies. Consecutive shots increase fire rate.
●Cryo-Flask
Throw a frost canister that releases freezing gas on impact, forming a subzero zone. Enemies inside continuously accumulate freeze effects and cough violently. Can also freeze closed doors.
●Homing Stun Grenade
Throw an auto-tracking stun grenade that disrupts enemy vision and deals damage.
●Frost Effect (Operations)
Low temperature gradually slows enemy movement until they are completely frozen. In Operations, reduces enemy fracture resistance.
● Freeze Buildup (Warfare)
Low temperature gradually slows enemy movement until they are completely frozen. In Warfare, reduces vehicle handling.

Operation
New Map—AZ3 Nuclear Plant
● Added Operations new map: AZ3 Nuclear Plant;
● Easy and Normal Operations will be hosted here. Normal Operation entry cost: 112,500 Tekniq Alloys.
● Entering leak zones and searching radiation containers builds up radiation exposure, which affects your character.

New Boss—Neural Device Agent H1000 (AZ3 Nuclear Plant)
● Neural Device Agents lurk deep within the core facilities of AZ3 Nuclear Plant. Outfitted with Neural Devices and jacked into Skynet, they are fast, lethal, and unpredictable. Approach with extreme caution.

Warfare
New Map
● Major Event—Two Branches:
○ Stray Thunder: The Haavk rocket is intercepted by a missile, and the resulting debris rains down on the city of Claudia;
○ Thunderstrike: The Haavk rocket is not intercepted and crashes directly into the Coliseum, where both sides clash in a final showdown.

New Vehicle
● Added CSV-35 Transport Helicopter;
● A tiltrotor aircraft that combines helicopter vertical takeoff capability with fixed-wing flight speed. It can rapidly deploy combat personnel to target locations, and its modifiable weapon systems give it respectable self-defense capabilities.

New Weapon
● Added RM277 Assault Rifle, using 6.8x51mm caliber ammo;
● Added SVCH Marksman Rifle, using 7.62x54Rmm caliber ammo.
New Ammo & New Attachments
New Ammo
● Added 5.8x42mm DVC12+P Season Limited Ammo
○ Overpressure ammo with Level 5 penetration;
○ Hitting enemy operators slows them and increases their hit flinch;
○ Reduces weapon recoil and improves stability when this ammo is loaded.
● Added 5.8x42mm DBP10+P Season Limited Ammo
○ Overpressure ammo with Level 4 penetration;
○ Hitting enemy operators slows them and increases their hit flinch;
○ Reduces weapon recoil and improves stability when this ammo is loaded.
● Added 9x19mm CT Ammo
○ Ammo with Level 0 penetration;
○ Deals 1.75x damage to limbs (i.e., base limb damage × 1.75);
○ Adds random ADS spread and reduces recoil control when this ammo is loaded;
○ Cannot be stored in a Safe Box.
● Added .45 ACP CT Ammo
○ Ammo with Level 0 penetration;
○ Deals 1.6x damage to limbs (i.e., base limb damage × 1.6);
○ Adds random ADS spread and reduces recoil control when this ammo is loaded;
○ Cannot be stored in a Safe Box.
● Added 6.8x51mm PLY-I Ammo
○ Level 3 penetration;
○ Armor Penetration Multiplier: 0.9x;
○ Max stack size per slot: 90 rounds;
○ Improves recoil control when firing continuously.
● Added 6.8x51mm PLY-II Ammo
○ Level 4 penetration;
○ Armor Penetration Multiplier: 0.9x;
○ Max stack size per slot: 90 rounds;
○ Improves recoil control when firing continuously.
● Added 6.8x51mm PLY-III Ammo
○ Level 5 penetration;
○ Armor Penetration Multiplier: 0.9x;
○ Max stack size per slot: 90 rounds;
○ Improves recoil control when firing continuously.
● Added 9x39mm PAB-7 Ammo
○ Level 3 penetration;
○ Hitting an enemy applies a 3-second vulnerability effect to the struck body part, increasing damage taken to that area from subsequent hits;
○ Damage bonus to a single body part caps at 60%.
● Added 9x39mm PAB-9 Ammo
○ Level 4 penetration;
○ Hitting an enemy applies a 3-second vulnerability effect to the struck body part, increasing damage taken to that area from subsequent hits;
○ Damage bonus to a single body part caps at 60%.
New Attachments
● Added Compound Bow Frameless Sight
○ Provides a clean sight picture;
○ Operations:
■ Handling: -2.

New Limited-Time Haavk Weapon Attachments
● SVCH Swiftwind Dual Mag
○ Dual Mode:
■ Handling: -4;
■ Capacity per mag: 20 rounds;
■ Added a fast reload method.
● Compound Bow HVK Speed Magazine
○ Operations:
■ Handling: -4;
■ Mag capacity: 6 rounds;
■ Fire Rate increase: 182 rpm → 227 rpm.
○ Warfare:
■ Handling: -4;
■ Mag capacity: 6 rounds;
■ Damage: 112 → 100;
■ Fire Rate increase: 182 rpm → 227 rpm.
● ASh-12 Battle Rifle HVK Binary Trigger Kit
○ Fires two rounds simultaneously per trigger pull;
○ Supports trajectory offset calibration;
○ Operations:
■ Damage Specialization: 42;
■ Armor Penetration Specialization: 45;
■ Control: +8;
■ Handling: -2;
■ Hip Fire Accuracy: +8;
■ Fire Rate reduction: 500 rpm → 400 rpm.
○ Warfare
■ Damage Specialization: 30;
■ Control: +6;
■ Handling: -2;
■ Hip Fire Accuracy: +8.
■ Fire Rate reduction: 500 rpm → 400 rpm.

New Black Site System: Decontamination Chamber
● Provides increased radiation resistance and natural radiation decay.
○ Level 1 effect: Radiation tolerance: Weak → Normal, Radiation natural decay kicks in earlier: 15s → 10s;
○ Level 2 effect: Radiation tolerance: Normal → Strong; Radiation natural decay is faster: +0 → +20%;
○ Level 3 effect: Radiation tolerance: Strong → Very Strong; Radiation natural decay kicks in earlier: 10s → 5s; Radiation natural decay is faster: +20% → +50%.
● Operations Level 9 unlocks Decontamination Chamber Tier 1, Level 14 unlocks Tier 2, and Level 27 unlocks Tier 3.

Season Mission System Update
● S9 Season Mission Reset: All progress on Season 9 missions will be completely reset and cleared. Any Ultimate Safe Box Season Access from previous seasons, along with any Safe Box Trial Cards (used or not), will expire and become invalid.
● S10 Season Mission Update: Season 10 kicks off with a brand-new mission line for operators to challenge.
● Added Season Mission Investigation Board: As players work through the Season Mission main storyline, they will steadily uncover intel surrounding the major events at AZ3 Nuclear Plant, building out an investigation board. Players can visit the Investigation Board at any time to check their progress and review gathered materials.
● S10 Season Mission Choice: In the Season Mission main storyline, the fate of AZ3 Nuclear Plant's core facilities will play out differently depending on each Operator's choices...
○ Depending on the choice made in the final mission, the S10 Season Mission badge will come in 2 distinct styles;
○ Operators can only obtain 1 badge based on their choice;
○ Badge styles and names are for Operators to discover for themselves in-game.
○ Badge silhouettes

● S10 Season Ultimate Safe Box Deluxe Collection Appearance:

In-Game Combat & Level Improvements

All Modes

● Character Perspective & Control Optimizations:

○ Added relevant Operator voice lines when using markers to request squadmate skills;
○ Fixed jitter and pulling issues when mantling;
○ Improved logic for entering the prone position;
○ Improved the pose when holding a chainsaw melee weapon while prone;
○ Improved reload and weapon-switching performance while prone;
○ Improved water surface interaction effects for characters;
○ Fixed stuttering issues when characters fall in certain situations;
● Fixed occasional visual anomalies in the Firing Range (e.g., missing bullet holes, lingering effect residue);
● Fixed an issue where the MK4 Deep Space Chrome Barrel's actual range stat did not match the stat shown in the panel;
● Fixed an issue where the AR57 Nightingale Suppressed Integral Barrel displayed abnormal visual effects when firing;
● Improved the 1P-33 2/4x Scope's compatibility; it can now be used on more weapons;
● Improved the VMX Frameless Sight's compatibility; it can now be fitted on the AR57 Assault Rifle and as an upper secondary sight on select high-magnification scopes;
● Fixed an issue where the OE2 Combat Stimulant occasionally failed to restore Stamina.

Operations
● Hot Zone:
○ Automatic weapons now come equipped with the Blinding Flashlight munition;
○ Added Set options for the AR57 Assault Rifle, M82 Sniper Rifle, MCX LT Assault Rifle, and MK4 Submachine Gun;
○ Added Stamina Injectors to each loadout to improve Operator mobility on select maps.
● The M82 Sniper Rifle can now deal damage to Chariot-type vehicle equipment in Operations mode.
● Improved Medical Item recommendation logic; added Injector recommendation logic.

Warfare
● Attack and Defend Mode New Mechanic: Secondary Objective
○ After attackers capture a secondary objective, holding it for 60 seconds without defenders recapturing it allows attackers to redeploy there;
○ Secondary objective ownership does not affect overall sector capture progress;
○ Currently applicable sectors: Coliseum Objective B, Objective D; Monument Objective D.
● Warfare Scene Optimization: Environmental Burning
○ On PC, all vegetation and certain objects on Warfare maps can now be ignited, dealing damage and spreading fire within a set radius;
○ Currently applicable maps: Coliseum;
○ More maps will be added in future updates.
● Map Vehicle Adjustments:
○ Akh Canal - A/D & Victory Unite: The Assault Vehicle added for attackers in Sector B when low on Troop Force has been replaced with a CSV-35 Transport Helicopter; one Assault Vehicle has been removed from the defenders in Sector D and replaced with one LAV-AA;
○ Fault - A/D: Adjusted the initial deploy position of the attackers' ground vehicle in Sector A; the attackers' Assault Helicopter in Sector B has been replaced with a CSV-35 Transport Helicopter;
○ Ascension - A/D: Added a score-based CSV-35 Transport Helicopter for both attackers and defenders in Sector D.
● Threshold - Attack and Defend:
○ Adjusted the attackers' redeployment zone in Sector B to prevent players from spawning inside concrete barriers and getting stuck;
○ Airdrops cannot be called in while on the Sector C rooftop.
● Trench Lines:
○ Performance Optimization: Optimized artillery shell visual effects in Sector B on PC to improve frame rate performance;
○ Attack and Defend: Adjusted the combat zone at the Sector B hilltop to ease pressure on attackers.
● Monument:
○ Added a secondary objective to Sector D, opening up more routes and footholds for attackers.
● Added Fixed Weapons: Vulcan Cannon, Auto Vulcan Cannon;
○ The Auto Vulcan Cannon targets enemy aircraft within range; the closer the target, the higher the attack efficiency;
○ The Vulcan Cannon will replace some existing 30mm AA Guns on current maps.
● New Vehicle—CSV-35 Transport Helicopter: The CSV-35 Transport Helicopter is now available for deployment on select maps.
● Added Dynamic Deployment Positions for Aircraft:
○ Vehicle spawn locations are randomly selected within a defined area; if enemy units are present in the area, the spawn position and orientation will adjust accordingly;
○ Currently available modes: Fault - A/D & Victory Unite, Threshold - A/D & Victory Unite;
○ Will be rolled out to more map modes based on Operator feedback in future updates.
● Improved Flamethrower flame penetration in Warfare.
● Improved the color styling of certain information broadcasts.
● Fixed abnormal redeployment point issues in Knife Edge - King of the Hill;
● Fixed abnormal redeployment point issues in Aftershock - Team Deathmatch;
● Fixed an issue where the "Failed to destroy enemy High-Threat Vehicle" voice broadcast behaved abnormally in Victory Unite mode;
● Fixed lingering Burn sound effect issues.

System Optimization
All Modes
● Increased the number of Operators available for selection at account creation;
● Tutorial: Added a system gameplay tutorial;
● Lobby Emotes: Added interactive emote functionality to the Squad lobby—play Operator animations and sync them with squadmates in real time; added a new entry point next to the chat emoji button (Shortcut: F2);
● Chat System: Added timestamp display to private chat and squad channels on PC;
● New Achievements:
○ G.T.I. Superman: In a Normal AZ3 Nuclear Plant match, eliminate 7 enemy Operators in a single match while under maximum radiation exposure;
○ Carjacked: Successfully commandeer an enemy ground Chariot-type vehicle once (Ranked or Victory Unite matches only; Assault Vehicles, ATVs, and Light Tactical Vehicles excluded);
● Match Rating Optimization: "Melee Weapon Master"—the qualification condition in Operations mode has been adjusted to eliminating 10 enemies;
● New Title Popup Optimization: A title showcase popup now appears when a new title is earned, with a quick-equip option available directly from the popup.
● Deluxe Charm Cabinet:
○ Added the Deluxe Charm Cabinet system, accessible via Collectibles > Owned Deluxe Charms; any Deluxe Charm can be displayed in the cabinet;
○ After collecting all Legendary Deluxe Charms of the new season (including Hidden Editions), a season-exclusive Charm Cabinet effect can be activated;
○ More past season themes will be added in future updates.
● Deluxe Market: Added an Appearance Recommendations tab for Legendary Deluxe Appearances, featuring appearance template recommendations and sales rankings. (Spectrum Blitz and Medusa will be added in a future update.)
● Melee Weapon Favorite Appearance: Melee weapons already in your collection can be added to Favorites from the Collectibles page; upon entering a match, a random Favorite Appearance will be equipped.

Operations
● Map Rotation: The Operations map rotation for the new season is as follows.

● Black Site: Reduced the crafting cost of .50 BMG caliber ammo;
● Supply Station: Added the AZ3 Nuclear Plant Lv.4 Keycard Selection Pack and Rare Keycard Selection Pack under T&E Lab - Card Holder, available for a one-time discounted purchase;
● Strategy Board: Optimized the interface layout; added AZ3 Nuclear Plant—Operations Level 9 unlocks AZ3 Nuclear Plant Easy Operation, Level 14 unlocks Normal Operation;
● Special Class Mezzanine: In Common and Normal Operations at Zero Dam and AZ3 Nuclear Plant, loot from Warlords and Special Classes will appear in the mezzanine, which contains Collectibles and Boss Black Cards.
● New In-Match Mode—Ahsarah Card:
○ New Collectibles can be found in-match: Ahsarah Cards and Ahsarah Card Boxes;
○ Use Card Boxes outside of matches to store collected Ahsarah Cards. Fill a Card Box with a complete, non-duplicate set of Ahsarah Cards, then bring it into a match to play cards with friends;
○ Card Boxes and Big Jokers are Red quality; Little Jokers are Gold quality; Aces are Purple quality; J–K are Blue quality; 2–10 are Green quality;
○ Ahsarah Card series cards cannot be listed on the Auction House.
● New Collectibles:
○ Red Quality: Reactor Cooling Core, Enriched Uranium Sample, Ahsarah Card - Card Box, Ahsarah Card: Big Joker;
○ Gold Quality: Micro Fuel Rod, Portable Isotope Identifier, Military Pass, Haavk Intelligence Gear, Ahsarah Card: Little Joker;
○ Purple Quality: Infusion Warmer, Ahsarah Card: A;
○ Blue Quality: Portable Dye Bottle, Insignia Patch, Ahsarah Card: J–K;
○ Green Quality: Ahsarah Card: 2–10.
● Added Inspection for High-Value Items: Reinforced Carbon Fiberboard, Electronic Shackles, Medical Ventilator.
● Gear Tickets: To enrich gear combination strategies and enhance gameplay diversity, we're adjusting various Gear Ticket loadouts. Specific changes are as follows:
○ Optimized ammo distribution in Gear Tickets; select sets now include Tier 5 ammo and Season ammo;
○ Elite Gear Ticket:
■ Balanced: Removed MCX LT Assault Rifle, added RM277 Assault Rifle;
○ Spec Ops Gear Ticket:
■ Survival: Removed KC-17 Assault Rifle, added SVCH Marksman Rifle;
○ Season Custom Gear Ticket:
■ Option 1: Removed KC-17 Assault Rifle, added SVCH Marksman Rifle;
● Treasure Gift: The Treasure Trove mode will be removed in this update; any buried treasures not yet discovered by other players will be recorded and saved, then redistributed in a future event.
● Ahsarah Legend: Traces of the Master: The parkour mode will also be removed in this update.

Weapon Balance Adjustments and Optimizations
Operations
● M7 Battle Rifle
○ Base Limb Damage Multiplier: 0.4x → 0.35x ↓;
○ Damage: 38 → 37 ↓;
○ M7 Tidal Ultra-Long Barrel Combo:
■ Damage: 40 → 39 ↓.
● AS Val Assault Rifle
○ Damage: 29 → 28 ↓;
○ Armor Penetration: 48 → 44 ↓.
● AK-12 Assault Rifle
○ Base Limb Damage Multiplier: 0.4x → 0.45x ↑;

Warfare
● SG552 Assault Rifle
○ Range Falloff: 40m / 50m / 70m / 90m → 50m / 60m / 70m / 90m ↑.
● MP7 Submachine Gun
○ Range Falloff: 20m / 30m / 40m / 50m → 16m / 25m / 40m / 50m ↓.

Operator Balance Adjustments
Operator - Morse
All Modes:
● Advanced Sonar Device:
○ A detection range preview line can now be viewed on the map before deployment ↑;
● Throwable Jammer:
○ Increased the draw sound propagation range and pre-throw sound propagation range: 10m → 30m ↓;
○ Increased the jammer's warning visibility—enemies can now more easily counter it using the warning indicator ↓;
○ Increased Jammer explosion delay: 0.3s → 1s ↓;
○ Significantly reduced the stun effect's restriction on camera rotation—enemies can now turn around much more easily ↓.

Operations:
● Advanced Sonar Device:
○ Enemy device mark visible distance on map: Full map → 80m ↑;
● Throwable Jammer:
○ Cooldown: 35s → 40s ↓;
● Sonic Sense:
○ Squadmates can now also see marked enemies on the minimap ↑.

Warfare:
● Advanced Sonar Device:
● Throwable Jammer:
○ Sonic Damage: 40 → 30 ↓.

Operator - Gizmo
Operations:
● Crawler Nest:
○ T.I.M. target detection range: 10m → 8m ↓;
○ T.I.M. movement speed after locking on to a target: 8 m/s → 6 m/s ↓.

Operator - Shepherd
Operations:
● Sonic Paralysis:
○ Now displays the number of enemy Operators paralyzed ↑;

Warfare:
● Sonic Paralysis:
○ Enemy device mark visible distance on map: Full map → 80m ↑.

Operator - Sineva
All Modes:
● EOD Set
○ Increased weapon switch speed when switching away from the Blast Shield ↑;
○ Re-enabled the Inspection function while the EOD Set is active.

Operator - Tempest
Warfare:
● Drill Charge:
○ Hit Damage: 60 → 40 ↓;

Operator - Toxik
Operations:
● "Dragonfly" Swarm System:
○ Significantly increased the drain speed of "Dragonfly" during the initial hit phase ↑:
1–3s after hit: reduces max HP by 12 per second;
3–6s after hit: reduces max HP by 9 per second;
6s+ after hit: reduces max HP by 6 per second.

Operator - Vlinder
Warfare:
● Flutter Rescue UAVs
○ Removed the score for completing plasma injections and the score for friendly remote rescues;
● Remote Rescue Score: 25 → 50 ↑;

Operator-Related Bug Fixes & Optimizations
● Fixed an occasional missing item effects issue with Toxik - Exusiai·Midnight Delivery;
● Fixed an issue where Hackclaw's Data Knife failed to interrupt Nox's Silent Assault;
● Fixed an issue where Morse's Flashbang effects were inconsistent;
● Fixed an issue where Gizmo's Crawler Nest lost sound effects after being placed for an extended period;
● Fixed an issue where Uluru's Quickset Cover could be deployed on vehicles;
● Fixed an issue where Nox's Flashbang could not be replenished in Victory Unite mode;
● Fixed an issue where Raptor's Trail Investigation failed to update enemy status when enemies were already dead or extracted;
● Fixed an issue where Shepherd failed to receive UAV Paralyze notifications;
● Fixed an issue where Uluru's Battle Hardened effect did not apply to certain Slow effects;
● Fixed an issue where the minimap displayed abnormally after being hit by a Drill Charge in Warfare;
● Improved the compatibility of Vlinder's Med Dust trail effects at medium and low graphics settings;
● Adjusted the grenade projectile model scale of D-wolf's Triple Blaster for a more accurate appearance; ● Fixed an issue where D-wolf occasionally stuttered during Tactical Slide;

● Improved the alert sound effects of Morse's Advanced Sonar Device in Warfare—friendly squadmates will no longer receive the alert sound, preventing unnecessary combat disruption.

System Configuration Suggestions & Feedback Feel free to keep in touch with us through the channels listed below. ● Discord:https://discord.gg/deltaforcegame ● Reddit:https://www.reddit.com/r/DeltaForceGlobal/ ● X:https://x.com/DeltaForce_Game ● Facebook:https://www.facebook.com/deltaforcegame ● Youtube:● Instagram:https://www.instagram.com/deltaforcegameglobal/ ● VK:https://vk.com/deltaforcegame ● Telegram:https://t.me/deltaforcegameofficial ● Official customer service email:service@playdeltaforce.com That concludes the announcement! Thank you again for joining Delta Force, Operators! Wishing you all a fantastic new season. Happy gaming! — The Delta Force Team
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New Season Pre-registration Rewards & Season-End Ranked Sprint Now Live! steam_community_announcements
Dear Operators,

We'll be rolling out an update on 6/25 with no downtime. Gameplay and matchmaking will not be affected. If you encounter any issues after the update, please restart the game to complete the update. If your game client is out of date, you'll need to update to the latest version to log in.

【Cross-Mode Events】
● New Season Reservation
Event Time: 6/22–7/2
Details: Log in and complete activity missions after the new version launches to claim Rare Firearm Appearance: G3 - Infrastructure.

● Home Stretch
Event Period: 6/26~6/29
Details: You'll earn double score in both Operations Ranked Match and Warfare Grade Match during this event. Play Ranked Matches to also earn BP Intermediate EXP Tokens and Armament Vouchers!

●Armament Voucher Reminder
1.Your Tactical Armament progress will carry over to the new season, but any Armament Vouchers you have will be cleared when the update hits. Be sure to use them before then!
2.After the season update, S9 Supply Packs can no longer be upgraded through crafting. S10 Supply Packs will now support crafting.

【Weekly Events】
Luck's Favors
Event Period: 6/26~6/29
Event Rules: Play Operations matches to claim rewards!
Rewards: Keycard Copy Selection Pack and Advanced Tool & Material Lucky Pack.

Operations Weekly Supply
Event Period: 6/26~6/29
Description: Claim rewards just by playing Easy-difficulty matches!
Rewards: Playing Easy matches grants Standard Gear Tickets and Elite Gear Tickets.

Warfare Weekly Supply
Event Period: 6/26~6/29
Description: Claim rewards just by playing Easy-difficulty matches!
Rewards: Playing Easy matches grants Premium Weapon EXP Tokens, Intermediate Weapon EXP Tokens, and Warfare EXP Boosters (1 use).

Weekend Merit Boost
Event Period: 6/27~6/28
Description: During the event, your first three Ranked matches grant double Merit.

Expert Choice
Event Period: 6/26~6/29
Event Rules: Log in to claim the featured weapon (P90), then use and level it up to complete missions and earn rewards!
Rewards: P90, Artisan Collectible Craftwork Lucky Pack, Intermediate Weapon EXP Token, Premium Weapon EXP Token, Armament Voucher.

Tekniq Alloy Shop
Event Period: 6/26~6/29
Details: Limited-Time Tekniq Alloy Store.
Rewards: Spend Tekniq Alloy on Quantum Keys, Armament Vouchers, and Advanced Safe Box 7-Day Access Card.

Final Score
Event Period: 6/26~6/29
Event Rules: Redeem in-match scores from Warfare mode for specific rewards.
Rewards: Accumulate in-match scores from Warfare mode to earn Quantum Keys and Armament Vouchers.

That wraps the main highlights of this update. Thank you for your continued attention and support, Operators — happy gaming!

— The Delta Force Team
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Season-End Armament Voucher Sprint, DFIW World Championship Celebration Now Live steam_community_announcements
Dear Operators,

We'll be rolling out an update on 6/18 with no downtime. Gameplay and matchmaking will not be affected. If you encounter any issues after the update, please restart the game to complete the update. If your game client is out of date, you'll need to update to the latest version to log in.

The main highlights of this update include:

【Cross-Mode Events】
● Armament Voucher Sprint
Event Period: 6/19~6/29
Event Details: Armament Voucher Giveaway! During the event, accumulate in-match survival time to claim 20 Armament Voucher draws.

【Warfare Events】
● Warfare World Championship Victory Celebration
Event Period: 6/22~6/30
Event Details: DFIW World Championship Celebration is now live! Cheer for the champions! Participate in celebration tasks to earn event rewards.

【Weekly Events】
Luck's Favors
Event Period: 6/19~6/25
Event Rules: Play Operations matches to claim rewards!
Rewards: Random Keycard Copy Pack and Artisan Collectible Craftwork Lucky Pack.

Operations Weekly Supply
Event Period: 6/19~6/25
Description: Claim rewards just by playing Easy-difficulty matches!
Rewards: Playing Easy matches grants Standard Gear Tickets and Elite Gear Tickets.

Warfare Weekly Supply
Event Period: 6/19~6/25
Description: Claim rewards just by playing Easy-difficulty matches!
Rewards: Playing Easy matches grants Premium Weapon EXP Tokens, Intermediate Weapon EXP Tokens, and Warfare EXP Boosters (1 use).

Weekend Merit Boost
Event Period: 6/20~6/21
Description: During the event, your first three Ranked matches grant double Merit.

Expert Choice
Event Period: 6/19~6/25
Event Rules: Log in to claim the featured weapon (M7), then use and level it up to complete missions and earn rewards!
Rewards: M7, Artisan Collectible Craftwork Lucky Pack, Intermediate Weapon EXP Token, Premium Weapon EXP Token, Armament Voucher.

Tekniq Alloy Shop
Event Period: 6/19~6/25
Details: Limited-Time Tekniq Alloy Store.
Rewards: Spend Tekniq Alloy on Quantum Keys, Armament Vouchers, and Advanced Safe Box 7-Day Access Card.

Final Score
Event Period: 6/19~6/25
Event Rules: Redeem in-match scores from Warfare mode for specific rewards.
Rewards: Accumulate in-match scores from Warfare mode to earn Quantum Keys and Armament Vouchers.

【New in Store】
● Shelter Appearance Lucky Draw
Event Period: 6/19~7/18
Event Access: \ - \ - \
Event Details:
Event Details: During the event, you can head to the designated entry to participate in a non-replacement draw. The first draw costs only 10 Delta Coins/Delta Tickets.
Rewards in the prize pool will not be obtained repeatedly. After obtaining all rewards in a single round, the next round draw qualification will automatically unlock.
When you hit the grand prize in any round, you will receive one of the Shelter series appearances according to probability, along with all unclaimed rewards from that round.
Reward List: Shelter series weapon appearances (M7 Battle Rifle, Mini-14 Marksman Rifle, AUG Assault Rifle), series Avatar, Calling Card, Spray Paint, TurBrick - Tarot Cards, Premium Weapon EXP Token.

That wraps the main highlights of this update. Thank you for your continued attention and support, Operators — happy gaming!

— The Delta Force Team
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