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War Thunder

War Thunder

免费

🏷️ Action, Massively Multiplayer, Simulation, Free To Play

开发商:Gaijin Entertainment 发行商:Gaijin Network Ltd 发行:2026-08-15

⭐ 好评率参考(Metacritic):81%

🔥 当前在线:44,329 · 📈 历史最高:50,646

War Thunder上最全面的免费、跨平台大型多人在线军事类游戏,专注于二战和冷战时期的航空、装甲车辆和海军舰艇。现在就加入进来参与在地面、天空和海洋进行的主要战事,并和来自全球各地的几百万玩家们在不断变化的环境中战斗。

配置要求

最低配置

系统
Windows 10 (64bit)
CPU
Dual-Core 2.2 GHz
内存
4 GB RAM
显卡
DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
存储
70 GB available space

推荐配置

系统
Windows 10/11 (64bit)
CPU
Intel Core i5 or Ryzen 5 3600 or better
内存
16 GB RAM
显卡
DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
存储
95 GB available space

在线人数趋势(最近 7 天)

在线人数(7 天)

价格历史(90天)

游戏简介

War Thunder上最全面的免费、跨平台大型多人在线军事类游戏,专注于二战和冷战时期的航空、装甲车辆和海军舰艇。现在就加入进来参与在地面、天空和海洋进行的主要战事,并和来自全球各地的几百万玩家们在不断变化的环境中战斗。

更新记录

Update 2.57.1.29 steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/f0ea1b0e61e54b668fe5e42c73c06b03da146a63.jpg"][/img][/p][h3][b]Aircraft[/b][/h3][list][*][p align="justify"]The ability to link weapons to aiming points via the tactical map by right clicking, along with a corresponding hint to the right of the map, has been added. After opening a context menu on the aiming point, all weaponry available for linking is displayed. The number of munitions linked to a point is increased with LMB and decreased by pressing RMB.[/p][/*][*][p align="justify"]A bug where the aiming point mechanic was only available when GNSS-guided munitions were equipped, rather than based on the aircraft’s capability to carry them, has been fixed.[/p][/*][*][p align="justify"][b]J-10A, J-10C[/b] — a bug where the aircraft would turn excessively, making it easier to snap the wings during maneuvers has been fixed. ([url="https://community.gaijin.net/issues/p/warthunder/i/QWQbQD3b7H3e"][u][b]Report[/b][/u][/url]).[/p][/*][/list][p] [/p][h3][b]Interface[/b][/h3][list][*][p align="justify"]A bug that caused the width of the chat window in battles to decrease has been fixed.[/p][/*][*][p align="justify"]A bug that made it impossible to fully view the tank battle area and general battle area tactical maps in Ground Battles when zoomed in while using an aircraft has been fixed. ([url="https://community.gaijin.net/issues/p/warthunder/i/43aY4qpq0kku"][u][b]Report[/b][/u][/url]).[/p][/*][*][p align="justify"]A typo in the Spanish localization of the wager description has been fixed. ([url="https://community.gaijin.net/issues/p/warthunder/i/A754GXgZb6JA"][u][b]Report[/b][/u][/url]).[/p][/*][/list][p align="justify"] [/p][h3][b]Graphics[/b][/h3][list][*][p align="justify"]A bug where, in some cases, outdated sky data was used during sunlight calculations, causing the scene to be illuminated by a darker shade of light than intended has been fixed.[/p][/*][*][p align="justify"]A bug that caused ship shadows in Naval Battles to flicker on the “Low” Shadow Quality setting has been fixed.[/p][/*][/list][p] [/p][hr][/hr][p][i]Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the [url="https://community.gaijin.net/issues/p/warthunder"]bug reporting service[/url], forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.[/i][/p]
查看 Steam 原文 →
The WTCS Challenger League Major II Winner is “Team Warning”! steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/3ca89ccb3951d54d828d14a6c32d44ed43ae68b5.jpg"][/img][/p][p]Last weekend marked the conclusion of the WTCS Challenger League Major II, the second major event of the War Thunder Championships Series Challenger League.[/p][p][/p][p align="justify"]In the end, Team Warning secured first place and strengthened their position in the standings with 139 points. Close behind, COVERT claimed second place with 101 points, while NEXUS completed the podium in third place with 84 points.[/p][p][/p][p align="justify"]This second Major has further shaped the race for the Challenger League title, with Team Warning delivering a dominant performance at the top of the standings. COVERT and NEXUS also confirmed themselves as strong contenders as the season progresses, while ENP and SkyHammer remain well within reach of the leading pack heading into the next stage of the competition.[/p][p][/p][h2][b]Congratulations to Team Warning on their victory in Major II![/b][/h2][p][/p][h3][b]The Podium[/b][/h3][p][img src="{STEAM_CLAN_IMAGE}/4649813/a9ea886d74fa865ca7e7b8fb7e4dcccf4578118d.jpg"][/img][/p][h3][b]Overall Rankings[/b][/h3][p][img src="{STEAM_CLAN_IMAGE}/4649813/c23c53bdbdb5635467e67592b5ac93e8fbeb2c5b.jpg"][/img][/p][h3][b]Who is the MVP?[/b][/h3][p][img src="{STEAM_CLAN_IMAGE}/4649813/05a5fb796aea143c717df43f95545edfba13f97c.jpg"][/img][/p][p align="justify"][/p][p align="justify"]A huge congratulations to [b]Papol1 [/b]from [b]Team Warning[/b] for being crowned MVP of the WTCS Challenger League Major II![/p][p align="justify"] [/p][p align="justify"]During the tournament, [b]Papol1 [/b]delivered outstanding performances, consistently making crucial plays and leading [b]Team Warning[/b] to a dominant victory. His impact across the event, both individually and as a key contributor to his team’s success, earned him the top spot in the MVP rankings.[/p][p align="justify"] [/p][p align="justify"]A special congratulations also goes to [b]Doom_53[/b], also representing [b]Team Warning[/b], who secured 2nd place in the MVP voting after showcasing remarkable consistency and helping his team maintain its momentum throughout the competition.[/p][p align="justify"] [/p][p align="justify"]Completing the Top 3 is [b]HollyKNN [/b]from [b]ENP[/b], whose excellent performances and decisive contributions in the Major earned a well-deserved place among the tournament’s standout players.[/p][p align="justify"] [/p][p align="justify"]The WTCS Challenger League Major II highlighted the depth of talent across the competition, and these three players distinguished themselves with exceptional skill, consistency, and game-changing performances.[/p][p][/p][h2][b]See you next month for the WTCS Pro League Major III![/b][/h2][h3][b]Pro League Major III: Tournament Date[/b][/h3][p] [/p][p]After each Open Qualifier, four teams will advance to the Playoff stage. For full details about the competitive structure and what to expect this season, make sure to read the [url="https://steamcommunity.com/games/236390/announcements/detail/525367282147262575"]War Thunder Championship Series 2026 Plans news[/url], which breaks everything down.[/p][p] [/p][list][*][p][b]Open Qualifier I[/b]: August 22nd to 23rd[/p][/*][*][p][b]Open Qualifier II[/b]: August 29th to 30th[/p][/*][*][p][b]Playoffs[/b]: September 5th to 6th and September 12th to 13th[/p][/*][/list][p] [/p][h2][b]Stay Connected[/b][/h2][p]Make sure to follow us on our social media channels to stay updated with match schedules, highlights, exclusive content, and future events on [url="https://x.com/WarThunderCS"][u][b]X[/b][/u][/url][b] [/b]and [url="https://www.instagram.com/warthunder_esports/"][u][b]Instagram[/b][/u][/url].[/p][p][/p][p][url="https://discord.gg/wt-esport"][u][b]Join the Discord community[/b][/u][/url], participate in some giveaways, support your favorite team, and be part of the action throughout the entire 2026 season![/p][p][/p][h3][b]Esports Bundle - 2026 Season[/b][/h3][p][/p][table equalcells="1" colwidth=""][tr][th][p]Esports Bundle - 2026 Season -15%[/p][/th][/tr][tr][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/b506092f6262255379d26529bb678ec34fffe3e5.jpg"][/img][/p][p]To get to the Gaijin Store through Steam, go to the in-game hangar > Shop > Online Store.[/p][p][/p][p]This pack includes:[/p][list][*][p]Esports Veteran Pack - Season 2026[/p][/*][*][p]Winter Warrior Esports Pack - Season 2026[/p][/*][/list][/td][/tr][tr][td][p][strike]15.98[/strike] 13.58[/p][/td][/tr][/table][h3][/h3]
查看 Steam 原文 →
Decals and a Discount on the Vautour IIN for Bastille Day! steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/fdbcd19ee014adfe55eae4597a28ad5dbdf2f2f9.png"][/img][/p][p][/p][p]On July 14th 1789, the Bastille fortress-prison fell, becoming a pivotal event of the French Revolution. More than 90 years later, this date began to be celebrated as a national holiday. In the 20th century, a military parade on the Champs-Élysées was added to the festivities, featuring the Patrouille de France painting the world-famous tricolor in the sky with smoke![/p][p align="justify"] [/p][h2]The S.O.4050 Vautour IIN is temporarily available at a 30% discount for 5,992 Golden Eagles![/h2][p][/p][quote][p][b]When:[/b] From July 14th (11:00 GMT) until July 17th (11:00 GMT).[/p][p align="justify"][b]Where: [/b]France > Aviation  > Premium vehicles.[/p][/quote][p][/p][p][/p][carousel autoadvance="true"][img src="{STEAM_CLAN_IMAGE}/4649813/c145b23ab077fad0ada7c0ae7c6aa4da04d07e8d.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/459febd33709fbdbaa5c3d4f37e6c2b9ebde2d30.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/a698df16987f75938047ba6c7023657d86360ab1.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/e2ea3bfe1ed52b0408aefa63f69f5e13b1b07e14.jpg"][/img][/carousel][p][/p][p][b]About is aircraft[/b][/p][list][*][p align="justify"]The [url="https://wiki.warthunder.com/S.O.4050_Vautour_IIN"][u]S.O.4050 Vautour IIN[/u][/url] is best suited for a single task: destroying enemy bases or ground vehicles. It can carry a massive payload of bombs and rockets of various calibers, enough for multiple attack runs. The key is having allies provide air cover, while the Vautour’s 30 mm cannons and AA-20 Nord air-to-air missiles are effective, it is not agile enough to take on fighters one-on-one in most situations.[/p][/*][/list][p][/p][h2]Open the “Bastille Day” trophy![/h2][p][/p][quote][p][b]When: [/b]From July 14th (11:00 GMT) until July 17th (11:00 GMT).[/p][p align="justify"][b]Task: [/b]Earn 3,000 mission points in battles where you used French vehicles at rank III or higher to receive the “Bastille Day” trophy![/p][/quote][p][/p][p]Inside this trophy, you’ll receive one of six previously available decals:[/p][table equalcells="1" colwidth=",,"][tr][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/d925f14ae01192a998b7b3574e904a39e56c2344.png"][/img][/p][/td][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/cfd41f1068db043ef66d9ba6cdf679a6c4d32a37.png"][/img][/p][/td][td][p] [img src="{STEAM_CLAN_IMAGE}/4649813/0a620c3ad55625f268cf8a39ab4734dd17ecfbba.png"][/img] [/p][/td][/tr][tr][td][p align="center"]“Bastille Day” decal[/p][/td][td][p]“Heart of France” decal[/p][/td][td][p align="center"]“Bastille Day” decal[/p][/td][/tr][tr][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/9b0930e025255d85a9d7639d1632657ac4b6a8f6.png"][/img][/p][/td][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/904a04d8e77072f5cb1b259d6b788a266e4384cc.png"][/img][/p][/td][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/e30a58e882699313a4871ee208dc22b95a9a9203.png"][/img] [/p][/td][/tr][tr][td][p align="center"]“Cocarde de France” decal[/p][/td][td][p]“Bastille Day” decal[/p][/td][td][p align="center"]“Bastille Day 2025” decal[/p][/td][/tr][/table][p][/p][p]All decals are found in the “Holidays” section.[/p][p align="justify"] [/p][p align="justify"]If you already have all six decals, you’ll receive one of the following items instead:[/p][list][*][p align="justify"]20-50% Research Point booster for 3-10 battles[/p][/*][*][p align="justify"]20-50% Silver Lion booster for 3-10 battles[/p][/*][*][p align="justify"]3-5 universal backups[/p][/*][*][p align="justify"]1 day of Premium account[/p][/*][/list][p][/p][quote][p][b]Please note:[/b] After finishing the task, you need to collect the reward manually.[/p][/quote][p][/p][p][b]Additional details:[/b][/p][list][*][p align="justify"]You can complete the task in random battles, except for \[Assault] mode.[/p][/*][*][p align="justify"]Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Bastille Day.[/p][/*][/list]
查看 Steam 原文 →
Update 2.57.1.22 steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/498384bf50601cc894c708d96c504495d061e125.jpg"][/img][/p][p][/p][h3][b]Aircraft[/b][/h3][list][*][p align="justify"]The point of interest and aiming points set by the player now persist after respawning.[/p][/*][*][p align="justify"][b]Su-30MK2 AMV (USSR), Su-30MKK (China), J-11A, MiG-29N (Japan)[/b] — the designations for the RVV-AE missiles on the HUD and MFD have been added.[/p][/*][*][p align="justify"][b]B-25J (all variants)[/b] — a bug that caused the fuel to be distributed unevenly, causing the plane to roll to the left has been fixed. ([b][u][url="https://community.gaijin.net/issues/p/warthunder/i/k7xdfTaC6DAb"]Report[/url][/u][/b]).[/p][/*][/list][p] [/p][h3][b]Ground Vehicles[/b][/h3][list][*][p]A bug that caused vehicles to move backwards much faster than they should has been fixed. ([b][u][url="https://community.gaijin.net/issues/p/warthunder/i/gOShfm8E69WG"]Report[/url][/u][/b], [b][u][url="https://community.gaijin.net/issues/p/warthunder/i/A8YTYbJCgaxR"]Report[/url][/u][/b], [b][u][url="https://community.gaijin.net/issues/p/warthunder/i/iGihUUWSEAVY"]Report[/url][/u][/b]). [/p][/*][/list][p][/p][h3][b]Naval Battles[/b][/h3][list][*][p]A bug where the shell impact point indicator was tied to guns that had not yet aimed at the target, causing it to appear only after all guns had finished aiming, has been fixed.[/p][/*][/list][p] [/p][h3][b]Graphics[/b][/h3][list][*][p align="justify"]A bug that caused trees to disappear from the scope view when zooming in has been fixed.[/p][/*][*][p align="justify"]A bug that occurred when playing aircraft that caused some shadows at medium distances to be missing on the “Very High” Shadow Quality setting has been fixed.[/p][/*][*][p align="justify"]Infantry mode graphics settings are now separate from the general settings.[/p][/*][*][p align="justify"]A bug causing visual artifacts during Naval Battles on Macs with Intel and AMD graphics cards has been fixed.[/p][/*][/list][p] [/p][h3][b]Interface[/b][/h3][list][*][p]A bug that caused the “Attention to the map” command to stop working when clicking on the minimap if the show cursor button was different from the default one (Alt) has been fixed. ([b][u][url="https://community.gaijin.net/issues/p/warthunder/i/gdFAP4A1Wh8O"]Report[/url][/u][/b]).[/p][/*][/list][p] [/p][hr][/hr][p][i]Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the [url="https://community.gaijin.net/issues/p/warthunder"]bug reporting service[/url], forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.[/i][/p]
查看 Steam 原文 →
War Thunder to put 128-player boots-on-the-ground battles in action in Infantry's "largest map" yet PCGamesN
War Thunder's next round of closed beta testing includes a Central Africa-based map, Kiva, which showcases 128-player Infantry battles in the MMO.
Read the full story on PCGamesN: War Thunder to put 128-player boots-on-the-ground battles in action in Infantry's "largest map" yet
查看 Steam 原文 →
Screenshot Competition – Painted to Perform! steam_community_announcements
[img]{STEAM_CLAN_IMAGE}/4649813/d66fbf64694823ff8108572f51a5f97fb097c0db.png[/img]

[h1]Welcome to the 232nd War Thunder Steam Screenshot Competition![/h1]

We enjoyed seeing all of your screenshot submissions last week! This is the week to get creative with decals, decorators, or fully customized skins. Whether you are into historical decals or have ahistoric skins, we’re interested in seeing what you come up with! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 232nd edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag [b]#WTscreen232[/b]. You have time until the [b]17th of July[/b] to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

[h1][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3439537726 style=button]How to Participate![/url][/h1]

[h3]Terms:[/h3]
[list]
[b][*] Your screenshot must include decals, decorators, or a custom vehicle skin.
[*] You must add the #WTscreen232 tag (title cannot have any other text in it).
[*] Artists may only win by popular vote once per four screenshot competitions.[/b]
[*] Screenshots need to be compliant with the War Thunder rules.
[*] You need to be the author of the screenshot.
[*] Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
[*] We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
[*] You can use filters and settings built into War Thunder.
[*] You can use the replay functionality built into War Thunder.
[*] Rewards will be delivered to the author's account within 14 working days.
[/list]

[h2]And now, time for the winners of the competition’s 231st edition – Industrial Front![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3759223999
https://steamcommunity.com/sharedfiles/filedetails/?id=3759054612
https://steamcommunity.com/sharedfiles/filedetails/?id=3757346511

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3758625222
https://steamcommunity.com/sharedfiles/filedetails/?id=3759727140
https://steamcommunity.com/sharedfiles/filedetails/?id=3758531835

Each winner will get 300GE! Congratulations and see you next week!
查看 Steam 原文 →
Opening War Thunder’s Official Discord Server! steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/4b36ecfbe1accba659cd87dbe03ef76017326364.jpg"][/img][/p][p][/p][p]Today we are pleased to announce that we have opened the Official War Thunder Discord server! The War Thunder Discord server is the ideal place for you to get the most up to date game news, talk to other community members and make new friends playing War Thunder.[/p][p][/p][p align="center"][url="https://discord.gg/fYpbGv68dY"][u]JOIN HERE![/u][/url][/p][p][/p][h3][b]A Community For All[/b][/h3][p]The[b] [/b]Official War Thunder Discord server is run by the community team, who will regularly chat with everyone, and share insights or other information that may be interesting. War Thunder developers will occasionally pop in and make themselves be known as well. You can chat with everyone in the General chat channel, allowing you to talk to other community members and staff members directly.[/p][p][/p][h3][b]A Relaxed Environment[/b][/h3][p]We want the Official War Thunder Discord Server to be a relaxed environment. Share your experiences, whether that be positive feedback or constructive criticism. [/p][p][/p][h3][b]Talk To Others, Make Friends[/b][/h3][p]We’ve designed the server in way so that you can meet new people and get a squad going. Head over to the Find Players and Find A Squadron chat channels, let yourself be known and meet others![/p][p][/p][p][img src="{STEAM_CLAN_IMAGE}/4649813/a10793f8b0666b38506428fa6ec31868cf103835.jpg"][/img][/p][p][/p][h3][b]More To Come[/b][/h3][p]The server is new and may not be perfect yet, but over time we’ll be adding new channels and improving it where needed. Let us know what you’d like to see, and we’ll try and make it happen![/p]
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Monthly Decals for July! steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/3b31209631ad83961e4f56ac3b6262018abab9a5.png"][/img][/p][p][/p][p]Hey everyone! We’re back with a new set of decals for you for July, we hope you’re staying cool! We have quite an eclectic mix this time around with a little bit of everything, personal markings, squadron markings, graffiti, the lot. We have also discovered that our decal artist dislikes clowns very much, sorry Fenris![/p][p][/p][p align="justify"]We’ve also got a small survey for you if you have the time, just some short questions about the monthly decal event, what decals you like, whether the event enhances your enjoyment of the game, things like that. It should only take a minute or so, please consider clicking below if you’d like to give some feedback.[/p][p][/p][h3][url="https://poll.gaijin.net/survey/132/" buttoncolor="#476b94"]SURVEY [/url][/h3][p align="justify"][/p][quote][p]The following decals are available from July 9th (11:00 GMT) until August 10th (09:00 GMT).[/p][p align="justify"]All tasks can be completed using vehicles that are rank III or higher.[/p][/quote][p][/p][hr][/hr][table noborder="1" equalcells="1" colwidth=","][tr][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/2e305e4da310b30095c1c3f58026953722102e2c.png"][/img][/p][/td][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/769ad0a60f3786b338d09c46132ba09d4935be61.png"][/img][/p][/td][/tr][tr][td][p align="center"]“Downs’ Clowns” Emblem, USA[/p][/td][td][p align="center"]I./ZG 26 Emblem “Ringelpitz”, Germany[/p][/td][/tr][tr][td][p align="center"]Deal 10 tons of base damage while using US Bombers[/p][/td][td][p align="center"]Defeat 50 players using German Aircraft[/p][/td][/tr][/table][hr][/hr][h3][/h3][h3][b]“Downs’ Clowns” Emblem[/b][/h3][p align="justify"]“Downs’ Clowns” nose art, 92nd Bombardment Group (Medium), 325th Bomb Squadron, U.S. Air Force. During the Korean War, it was typical for nose art to be themed around the pilot of the aircraft. Self-deprecating and lighthearted humor was also especially common, so pilot Downs and his crew of clowns fit right in. Not too much is known about the aircraft and crew themselves; what is noted is that during 1951, their aircraft was heavily damaged by an attacking MiG-15 while on a raid and was written off as a loss after landing. The marking was painted on the nose under the cockpit on B-29 44-86284 while the aircraft was based at Yokota, Japan.[/p][p align="justify"] [/p][h3][b]I./ZG 26 Emblem “Ringelpitz”[/b][/h3][p align="justify"]“Ringelpitz” (Ring o’ Roses) Emblem, 1st Group, Zerstörergeschwader (Destroyer Wing) 26, Luftwaffe. ZG 26 was formed on May 1st 1939, and was one of the first destroyer units to be equipped with the new Bf 110 heavy fighters. This emblem was designed around 1940 and was inspired by routine combat with the RAF. It depicts a black fish-like plane with British roundels being outmaneuvered by a red crocodile-like plane with German roundels, fittingly with the bullets coming out of the nose, much like the gun placement on the Bf 110. The design was perhaps overly optimistic, however. Despite the relative success of the plane as a whole, it would seldom come out on top in a maneuvering dogfight. The emblem was widely used during the Battle of Britain era and was inherited by II./ZG 2 after its reorganization in the spring of 1942. The emblem was painted on the nose of the group’s Bf 110 fighters.[/p][p][/p][p][/p][hr][/hr][table noborder="1" equalcells="1" colwidth=",,"][tr][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/7700076178fb591311f700a6b0c2b5e9bf5f7a0d.png"][/img][/p][/td][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/bc3a5cccc657460bd78011f7675d77b2d2149588.png"][/img][/p][/td][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/e7e34fb10c5e9feb0fa447613082fe058c163e0c.png"][/img][/p][/td][/tr][tr][td][p align="center"]FFI Emblem, France[/p][/td][td][p align="center"]Grupo de Aviación N.º 1 (Ataque) Emblem, Uruguay[/p][/td][td][p align="center"]5. Opklaringseskadron Emblem, Denmark[/p][/td][/tr][tr][td][p align="center"]Earn 15000 score while using French Ground Vehicles[/p][/td][td][p align="center"]Destroy 70 Ground or Water targets using Aircraft[/p][/td][td][p align="center"]Earn 20 “Intelligence” awards while using Swedish Light Tanks[/p][/td][/tr][/table][hr][/hr][p]
[/p][h3][b]FFI Emblem[/b][/h3][p align="justify"]An emblem of the FFI (Forces Françaises de l'Intérieur), French Resistance. The French Forces of the Interior was a more formal composition of the French Resistance, structured formally on February 1st 1944. It was vital to the Allied war effort after the Normandy Landings and was responsible for gathering intelligence, harassing German supply lines, and helping to liberate towns and villages ahead of the main Allied force. While primarily a light infantry formation, it captured and commandeered a wide variety of armored vehicles from the Germans, many of which were originally French. These tanks were generally hastily painted with the Cross of Lorraine and “FFI” inscriptions, with no standardized placement. This specific FFI inscription was painted on the side of the hull of a reclaimed B1 Bis, which proudly drove through the streets of Paris after the city was liberated in August 1944.[/p][p][/p][h3][b]Grupo de Aviación N º1 (Ataque) Emblem[/b][/h3][p align="justify"]The emblem of Grupo de Aviación N º1 (Ataque) (Air Squadron No. 1 (Attack)), Uruguayan Air Force. Originally formed on August 5th 1955 as a reconnaissance unit, the group fielded a variety of trainers and light attack aircraft, including the T-6 Texan and P-51 Mustang. It later evolved into Uruguay's primary ground-attack squadron in 1981, after receiving a set of IA-58A Pucará strike aircraft from Argentina. It was stationed at the Santa Bernardina air base in Durazno and primarily took part in reconnaissance and ground attack operations in conjunction with the army. In total it operated 11 Pucarás until March 17th 2017, when the unit was disbanded after accruing 23,000 flight hours. The emblem was sporadically painted high on the tails of some of their Pucarás, just under the elevator.[/p][p][/p][h3][b]5. Opklaringseskadron Emblem[/b][/h3][p align="justify"]An unofficial emblem of 5. Opklaringseskadron (5th Reconnaissance Squadron), Royal Danish Army. The 5th Squadron was formed in the 1990s and fielded distinctive “Black Recce Leopards”, painted in almost all black. Regulations were light regarding personal crew art, which resulted in an unusually wide variety of markings painted on its tanks. It’s unclear as to whether this marking is a direct reference to anything in particular; it may just be a funny doodle by one of the crew members. It was painted on the rear storage door of Leopard 1A5DK 62481 sometime during the 1990s.

[/p][hr][/hr][table noborder="1" equalcells="1" colwidth=","][tr][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/a563c3e2248293a526b6aac01d2d79898414a0e4.png"][/img][/p][/td][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/31480e86dba6d3c52e8199f21373e47c5bfc9f11.png"][/img][/p][/td][/tr][tr][td][p align="center"]29th Sentai 2nd Chutai Emblem “Dokuro”, Japan[/p][/td][td][p align="center"]168th IAP Emblem, USSR[/p][/td][/tr][tr][td][p align="center"]Finish in position 1-3 three times using Japanese Aircraft[/p][/td][td][p align="center"]Defeat 20 players using air-to-air missiles while using Soviet Aircraft[/p][/td][/tr][/table][hr][/hr][p][/p][h3][b]29th Sentai 2nd Chutai Emblem “Dokuro”[/b][/h3][p align="justify"]A tail marking of the 29th Sentai, 2nd Chutai, IJAAF. The squadron was initially formed as a reconnaissance group on July 15th 1939, filling both short and long-range recon roles. In February 1944, however, the 29th Sentai reformed as a pure fighter regiment, equipped with the Ki-44. The marking it adopted during this period is exceptionally rare among Japanese identification symbols. Geometric shapes made up the vast majority of tail emblems, making this one especially remarkable. It was likely chosen as the shift in operational role was very distinct, so it needed an equally distinct emblem. The lower red and white band represents the 29th Sentai, while the yellow stripes represent the 2nd Chutai. During late 1944, the unit suffered heavy losses, and the marking was retired after the unit transitioned to the Ki-84. During its operations in 1944, the distinctive skull marking was painted on both sides of the tail on their Ki-44 fighters.[/p][p][/p][h3][b]168th IAP Emblem[/b][/h3][p align="justify"]An emblem of the 168th Fighter Aviation Regiment, Soviet Air Force. The 168th was formed in 1940 in the Odessa Military District at Kirovograd airfield, equipped with I-16s. It served throughout the Second World War and was granted the Order of Suvorov for its collective successes. This emblem was created in the late 1980s, when the regiment was deployed to Afghanistan under the 40th Combined Arms Army. It depicts an eagle gripping a lightning bolt against a teal circle, very typical motifs for Soviet aviation markings. The swept-back wings of the bird also fittingly mirror the aircraft on which it was painted, the MiG-23MLD. The emblem was painted on the regiment’s MiG-23s during its deployment in Afghanistan, on the engine intakes behind the cockpit. Usage of the emblem halted shortly after deployment, when the regiment was absorbed into the 85th Guards Fighter Aviation Regiment in 1991.

[/p][hr][/hr][table noborder="1" equalcells="1" colwidth=",,"][tr][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/1645ce7056aa8be757e70a0c1e74cb47fa23fc24.png"][/img][/p][/td][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/df1a5903edc26d5bacb13cd56b88928d51b261d9.png"][/img][/p][/td][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/d56b7d71b040d0dd23f20aa040afc93d63818b1b.png"][/img] [/p][/td][/tr][tr][td][p align="center"]151st Combined Arms Brigade Emblem “Thunder Flying Tiger”, China[/p][/td][td][p align="center"]132ª Brigata corazzata “Ariete” Emblem, Italy[/p][/td][td][p align="center"]1st Mine Countermeasures Squadron Emblem, Britain[/p][/td][/tr][tr][td][p align="center"]Win 10 battles using Chinese Tanks[/p][/td][td][p align="center"]Play 20 battles while using Italian Ground Vehicles with a minimum of 60% Battle Activity[/p][/td][td][p align="center"]Score 20000 Damage using British Coastal Vessels[/p][/td][/tr][/table][hr][/hr][p][/p][h3][b]151st Combined Arms Brigade Emblem “Thunder Flying Tiger”[/b][/h3][p align="justify"]The emblem of the 151st Combined Arms Brigade, 82nd Group Army, PLA. The 151st Brigade has an especially rich lineage and history; it was formally founded in November 1937 and took part in many major conflicts, even earning the honorific “Heroic Unit” (英雄部队) title in 1951. During this time, it was known as the 113th Division and would carry this name until 2017, after which it was restructured into the 82nd Group Army and the division was split into two brigades. One half retained the 113th identity, while the other became the 151st Brigade. Both brigades kept the iconic “Flying Tiger” design from their shared legacy. In the 151st Brigade’s version of the emblem, the number 151 is worked into the design next to the tiger (一五一). The emblem is not permanently applied to the brigade’s tanks and is only seldom seen during training exercises. It was placed on the turret sides of the brigade’s ZTZ99A tanks, in the center of the front four ERA blocks.[/p][p][/p][h3][b]132ª Brigata corazzata “Ariete” Emblem[/b][/h3][p align="justify"]The primary emblem of the 132nd Armored Brigade “Ariete”, Italian Army. The Ariete division was formally founded on February 1st 1939, making up Italy’s primary armored force during the Second World War. It was officially declared lost after its defeat at the Second Battle of El Alamein, but was reactivated post-war in 1948, returning to divisional size in 1952. On October 1st 1986, the entire divisional level of the army structure was abolished, and the three brigades that formed the division (Mameli, Garibaldi, and Manin) were split and continued as separate brigades under the 5th Army Corps. At this point, the Manin brigade was renamed, inheriting the original Ariete name, which it uses today. In 1986, the brigade was equipped with the M60A1 and Leopard 1A2, before transitioning to the C1 Ariete in 1995. The ram shield in the pre-1995 era was typically positioned on the left fenders at both the front and rear of the tanks, along with the brigade number, 5941. For a time it was also placed on the upper left corner of the lower plate on their C1 Ariete tanks.[/p][p align="justify"] [/p][h3][b]1st Mine Countermeasures Squadron Emblem[/b][/h3][p align="justify"]The heraldic badge of the 1st Mine Countermeasures Squadron, Royal Navy. The squadron was initially equipped with several Ton-class minesweepers in the post-war years, tasked with neutralizing mines in the UK home waters. After the Cold War, it transitioned to the significantly more advanced Sandown-class, and currently also operates autonomous MCM vessels. The red rampart lion in their badge is an ancient Scottish symbol that reflects the current home base of the squadron at HMNB Clyde on the west coast of Scotland. The key aptly represents the squadron serving as the “key” to safe passage through the waters they protect.[/p][hr][/hr][p]
Monthly markings can be found in a special tab at the bottom of the customization menu, (Monthly Decals) after a month, they’ll be moved to their corresponding category.[/p][p][/p][p align="justify"]You can check the exact terms and track the progress of completing tasks for these decals by going to your Player Profile > Decals > Monthly Decals. From here, click the “Track progress” button on each decal to track from the hangar.[/p][p align="justify"][/p][carousel autoadvance="true"][img src="{STEAM_CLAN_IMAGE}/4649813/d189ff3ccf8a60e87790d9d89d3e7021b47144d0.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/47122b93841f4a479aad7737f9ed24e620d94317.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/b407849041d790d03b6aca07fcc89b0413b0748e.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/faf8226c2023af375021f66d41e3c73b4aa42ff7.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/fa9371f415c5d0c737662ac881e2f9a81862eb57.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/d30075053604211a5d4e8d1b3e2957930e5ee574.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/187186e1e424de5bea5f976093abb7bf4d2a32a6.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/d82edb88b0842372656e01452427511d61094d33.jpg"][/img][/carousel][p][/p][p]All of the emblems will come with a detailed description. This will generally consist of the history of the marking, its design, which vehicles used it, and where it was often placed on vehicles historically if applicable (some emblems are taken from badges, which weren’t always applied). This way you can more easily recreate the original positioning if you’d like.[/p][p][/p][p align="justify"]That’s all for today, thanks for reading down to the bottom! We hope you like the selection for July and thank you generally for participating in these events, they’re fun to make. Give the survey a look if you can, and we’ll see you in August![/p]
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Update 2.57.1.12 steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/c6ce062291052ceba31f3490def2094ae9bc3ec1.png"][/img][/p][p][/p][h3][b]Aircraft[/b][/h3][list][*][p align="justify"]A bug where the calculated damage against bases was missing from the weapon description for air-to-ground missiles and bombs has been fixed.[/p][/*][/list][p align="justify"] [/p][h3][b]Ground Vehicles[/b][/h3][list][*][p align="justify"]A bug with the ammunition replenishment order at capture points has been fixed (shells now load correctly into the first stage rack). ([b][u][url="https://community.gaijin.net/issues/p/warthunder/i/SaqbYKOM2he3"]Report[/url][/u][/b]).[/p][/*][/list][p] [/p][h3][b]Interface[/b][/h3][list][*][p]A bug where the button to open the Secondary weapons menu was missing from the aircraft information window accessed via the crew slots in the hangar has been fixed.[/p][/*][/list][p] [/p][h3][b]Customization[/b][/h3][list][*][p align="justify"]A bug where decals and decorations did not display on Multi-Vehicle SAM TADs vehicles in battles and test drives has been fixed. ([b][u][url="https://community.gaijin.net/issues/p/warthunder/i/X8fZr22qHkIr"]Report[/url][/u][/b])[/p][/*][/list][p] [/p][h3][b]Tank Football[/b][/h3][list][*][p]The Tank Football leaderboards now allow you to view rankings from previous game days.[/p][/*][/list][p] [/p][hr][/hr][p][i]Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the [url="https://community.gaijin.net/issues/p/warthunder"]bug reporting service[/url], forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.[/i][/p]
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Infantry in War Thunder: Third Testing Phase! steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/90d30e032794773f34151dbf36afa98bcebb4c47.jpg"][/img][/p][p][/p][p align="justify"]Hey everyone! We’re preparing for the third phase of the CBT for War Thunder Infantry. Today, we’ll tell you about a new location, new mechanics for large-scale battles, changes based on your feedback, and dozens of gameplay refinements. If you haven’t participated in any testing yet, [url="https://warthunder.com/infantry#/"][u]now’s the perfect time to apply[/u][/url]![/p][p][/p][previewyoutube="zBI22T98zQc;full"][/previewyoutube][p][/p][h2][b]Welcome to Kivu[/b][/h2][carousel][img src="{STEAM_CLAN_IMAGE}/4649813/3205f32ec5d60f62fae34f24d25f2fc89ca43615.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/4583701e4fa513d9c309ee87f0a8a11db8183fa5.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/80d0f270b3776be782750cd58f757c7ed51be7a2.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/adde7fd36d41f76255a9f5e351e550f5028bfebd.jpg"][/img][/carousel][p][i](Click the arrow to see the next image. Click the image to enlarge)[/i][/p][p][/p][p]For the third testing stage, we’ve prepared a new, large-scale location called Kivu, set in Central Africa. This is the largest map that has featured in an Infantry CBT to date, being roughly four times the size of the previous locations. We’ve put significant effort into server optimizations, so we plan to once again launch a 64-vs-64 player format (128 players per session) to ensure everything is running smoothly.[/p][p align="justify"] [/p][p align="justify"]We’ve also created new gear and character appearances for both factions, specifically tailored to this new setting.[/p][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/4649813/7c7355d9bd4ef5231b6fdfe05c3dfa4849392288.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/6b86978d725615c33f31c461312284cacca610c1.jpg"][/img][/carousel][p][i](Click the arrow to see the next image. Click the image to enlarge)[/i][/p][p][/p][p]We’ve also included a special arsenal of small arms and hardware for this stage of testing on Kivu (excluding specialized weaponry such as pistols, shotguns, drones, RPGs, and MANPADS).[/p][p][/p][table equalcells="1" colwidth=","][tr][td][p][b]U.S. Weapons Arsenal[/b][/p][p][b]Small Arms:[/b][/p][list][*][p]M4A1[/p][/*][*][p]M16A4[/p][/*][*][p]TAC-50[/p][/*][*][p]SCAR-L[/p][/*][*][p]M249 Para[/p][/*][*][p]MAC-11 PDW[/p][/*][*][p]XM5[/p][/*][*][p]M110 SDMR[/p][/*][/list][p] [/p][p][b]Vehicles:[/b][/p][list][*][p]M1A2 SEP V2[/p][/*][*][p]LAV-AD[/p][/*][*][p]AH-64A[/p][/*][/list][/td][td][p][b]Soviet Weapons Arsenal[/b][/p][p][b]Small Arms:[/b][/p][list][*][p]AK-12[/p][/*][*][p]AK-74M[/p][/*][*][p]KSVK[/p][/*][*][p]Kord 6P67[/p][/*][*][p]RPK-74M[/p][/*][*][p]PP-19[/p][/*][*][p]AK-15[/p][/*][*][p]SVDM[/p][/*][/list][p] [/p][p][b]Vehicles:[/b][/p][list][*][p]T-90M[/p][/*][*][p]2S6[/p][/*][*][p]Mi-28N[/p][/*][/list][/td][/tr][/table][p][/p][p][/p][carousel][img src="{STEAM_CLAN_IMAGE}/4649813/b1315a7a972fe289c92c31485b749e31d150a20e.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/fa24399ffef08e7abf5de345a17852f166577fa2.jpg"][/img][/carousel][p][i](Click the arrow to see the next image. Click the image to enlarge)[/i][/p][p][/p][h2][b]Arcade-Style Battles Returns[/b][/h2][p align="justify"]Arcade Battles are once again available in this testing phase. We’ve put a lot of work into the marker display logic to eliminate situations where players fire at an enemy based solely on the marker rather than actual visual contact. The marker is a visual aid to help pinpoint the location of an enemy you can already see, not a tool for detecting targets that are otherwise invisible.[/p][p][/p][p align="justify"]Now, markers do not appear through bushes and at long distances. If you aim at a sniper in a window, a marker will appear above them, but if you just run and look around, there will be no marker. In general, there are noticeably fewer markers on the map.[/p][p][/p][p align="justify"]In Arcade Battles, the impact of equipment weight on movement speed also works differently: heavily geared-up soldiers move faster than in Realistic Battles, giving it a faster overall pace.[/p][p][/p][h2][b]Rules of Major Warfare[/b][/h2][p align="justify"]Kivu will feature a dedicated mission mode with five capture points, resembling Domination but with its own unique rules. We’re testing several new mechanics in this mode specifically for large-scale battles:[/p][list][*][p align="justify"][b]Respawning at captured points[/b] — if a point is already under your team’s control, you can spawn right there instead of just at the starting base. We are testing this feature specifically on the new map, and if it performs well, we will roll it out to other large locations in the future.[/p][/*][*][p align="justify"][b]Separate UAV control[/b] range setting for large-scale battles.[/p][/*][*][p align="justify"][b]Transport [/b]that helps you reach key locations faster.[/p][/*][/list][p align="justify"][/p][h2][b]On Foot and on Wheels[/b][/h2][carousel][img src="{STEAM_CLAN_IMAGE}/4649813/bac0353773734995a7dec661cff56f6023cc4566.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/8f7057cc3c6d6b62f6378451c6af834e7504a31b.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/687bd6d94b2fc9d03c128de8cc23c590807122ca.jpg"][/img][/carousel][p][i](Click the arrow to see the next image. Click the image to enlarge)[/i][/p][p][/p][p]For battles on Kivu, we’ve added a passenger vehicle capable of carrying up to five soldiers at once. Now, a squad can move across the map together by boarding the vehicle, and even switching from a passenger seat to the driver’s seat on the fly if the driver is taken out of action.[/p][p align="justify"][/p][h2][b]Customization To Suit Your Needs[/b][/h2][p][/p][table equalcells="1" colwidth=","][tr][td][p]One of the most frequent requests from participants in previous testing phases was the ability to configure graphics settings specifically for Infantry without altering War Thunder’s general settings. We’ve implemented this: a dedicated tab for infantry modes has been added to the “Graphics” section of the session settings, positioned alongside the general settings, which remain in place and continue to apply to the game’s other modes.[/p][/td][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/97e29db21a1fbc8906eb312a3fbe9cd9ea42b64e.jpg"][/img][/p][/td][/tr][/table][p][/p][h2][b]Improvements To Familiar Locations[/b][/h2][p align="justify"]We’ve also made adjustments to Granitograd and Al-Massa, which have received a number of improvements. We fixed the positioning and destructibility of many environmental objects and fine-tuned how well various materials can be shot through.[/p][p][/p][h2][b]New Weapon Skins[/b][/h2][p align="justify"]New camouflage patterns have been introduced for select firearms: the AK-12, RPK-74M, SVDM, M249, M4A1, and M16A4. The paint scheme is selected automatically based on the combat location.[/p][p][/p][h2][b]Even More Improvements[/b][/h2][p align="justify"]As usual, in addition to major changes, we’ve made many smaller changes as well, but in total they significantly affect the feel of the game:[/p][list][*][p align="justify"][b]Class loadouts have been revised: [/b]to make classes more unique, additional weaponry such as RPGs, MANPADS, and drones are no longer available to every soldier. Before a match, you should carefully consider which loadout suits the battlefield situation and choose your class strategically.[/p][/*][*][p align="justify"][b]Total Dominance:[/b] capture all points simultaneously, and the enemy’s points will drain even faster, bringing your team closer to victory.[/p][/*][*][p align="justify"][b]Grenade throwing has been reworked:[/b] throws are now more accurate, and bugs causing grenades to fly off-target have been fixed. The throwing animation and timing have been updated, the grenade’s release point is now aligned with the crosshair, and the weight of the weapon you’re holding now more accurately influences the trajectory of the grenade when thrown. Additionally, the grenade no longer visibly pops into the hand; the transition is now seamless from the player’s perspective.[/p][/*][*][p align="justify"][b]An alternative weapon grip setting has been added: [/b]modern weapons feature different grip styles — straight and angled — with the latter improving visibility through the sight. By default, weapons are held straight, but players can now enable the angled grip in the settings.[/p][/*][*][p align="justify"]Added a concussion effect from nearby grenade explosions.[/p][/*][*][p align="justify"]As an experiment, we added the ability to respawn twice with the same soldier.[/p][/*][*][p align="justify"]Weapon-switching animations have been adjusted, and a bug where the weapon clipped into objects when deployed on a bipod has been fixed.[/p][/*][/list][p align="justify"][/p][p align="justify"]A detailed list of changes will be published on the forum for Closed Beta participants.[/p][p][/p][p align="justify"]That’s all for now! We’re excited to see you in the third CBT for War Thunder Infantry, make sure to apply now for the chance to participate![/p][p][/p][p align="center"][url="https://warthunder.com/infantry#/"][u]\[SUBMIT APPLICATION][/u][/url][/p]
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Fair Play: July 2026 steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/dbfee5603f9da529f0681f3dee3558ea220f997d.jpg"][/img][/p][p]We keep fighting cheaters using your reports and the anti-cheat systems, and as usual, today we’re sharing a bit of info on bans that we’ve distributed over the past month. If you’d like to help keep War Thunder free from cheating, you can find out how to file a report and how our anti-cheat system works [url="https://wiki.warthunder.com/mechanics/anticheat"]on our Wiki[/url].[/p][p][/p][h3][b]Banned accounts[/b][/h3][p align="justify"]Since our last fair play update, we have banned 2,165 accounts that were found to have violated the rules, specifically paragraph 3.2.3 of the EULA, namely the automation of gameplay (use of bots) and cheat software.[/p][p][/p][p align="start"]Additionally, 37 temporary bans were issued for violating paragraph 3.2.4 of the EULA. These violations included colluding with the opposing team to repeatedly capture zones and/or profiting from mutual damage without the intention of engaging in combat.[/p][p][/p][p align="start"]Furthermore, 203 accounts were banned for a week or longer for intentional teamkilling and griefing, including 11 permanent bans.[/p][p][/p][p align="start"]Finally, 6,673 accounts involved in referral system fraud, en-masse multi-accounting or both have been permanently banned.[/p][p][/p][p align="start"]For complete transparency, we will publish [url="https://docs.google.com/spreadsheets/d/e/2PACX-1vSb9OfOUuFsZCv4_nOXdE-okkWblZ0B06X7rIX1bUJr11KsZCiHd1BaHDrBiTvFMRVWH_HAYTUkOdZm/pubhtml?gid=1110569668&single=true"]the full list of permanently banned players[/url]. This list will be available for two weeks following the publication of this article.[/p][p][/p][h2][b]Recommendations[/b][/h2][p]We recommend that you set a strong password for your account and enable two-step authentication in [url="https://login.gaijin.net/en/profile/settings/security/"]your profile security settings[/url]. We have the following 2FA options available: email, SMS, TOTP ([u][url="https://support.gaijin.net/hc/en-us/articles/360001795258-Gaijin-Pass"]Gaijin Pass[/url][/u]/Google Authenticator).[/p][p][/p][p align="justify"]We’d also suggest that you turn on 2FA for the email that is linked to your Gaijin account for additional security, as this will protect your account from fraudsters. And remember, don’t use prohibited client modifications and never share your account information with anyone.[/p][p][/p][p align="justify"]The War Thunder Team[/p]
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Update 2.57.1.7 steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/4c5ef0d3df0fa54922787581658cc8b7bdf22eb6.png"][/img][/p][p][/p][h3][b]Ground Vehicles[/b][/h3][list][*][p][b]AEC Mk II[/b] — a bug where the wrong wheels were damaged upon being hit has been fixed.[/p][/*][*][p][b]M1A2 SEPv3, M1A2 [/b]— position of the mesh with the “TUSK” modification has been fixed.[/p][/*][*][p][b]Leopard 1A5BE[/b] — the “rose” texture on the torn barrel has been fixed.[/p][/*][*][p][b]Hummel[/b] — the inscription on the rear of the hull has been fixed.[/p][/*][/list][p] [/p][h3][b]Aircraft[/b][/h3][list][*][p][b]Yak-130[/b] — a bug with the positioning of the aerobatic smoke has been fixed.[/p][/*][*][p][b]Tu-2 (all variants)[/b] — the variometer operation has been fixed.[/p][/*][*][p][b]F3D-1[/b] — the altimeter operation has been fixed.[/p][/*][*][p][b]F-106A[/b] — automatic opening and closing of doors when launching air-to-air missiles has been fixed. ([b][u][url="https://community.gaijin.net/issues/p/warthunder/i/nlGw6KfsLrvt"]Report[/url][/u][/b]).[/p][/*][*][p][b]F-111A [/b]— automatic opening and closing of doors during AAM launches and bomb drops has been added.[/p][/*][/list][p] [/p][h3][b]Locations[/b][/h3][list][*][p][b]Alaska, Sweden[/b] — collision of the trees on these locations has been fixed.[/p][/*][*][p][b]Hürtgen Forest, Ash River [/b]— a collision bug with some of the rocks has been fixed.[/p][/*][*][p][b]Maginot Line (Winter)[/b] — a collision bug on the frozen lake has been fixed.[/p][/*][/list][p] [/p][h3][b]Naval Vessels[/b][/h3][list][*][p]A “Crew” section has been added to the ship hangar’s X-ray filter; activating it allows you to view the compartments containing the reserve crew. As a reminder, the full distribution of the crew across the ship can be viewed in the Protection Analysis tab, located within the Armor section.[/p][/*][/list][p] [/p][hr][/hr][p][i]Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the [url="https://community.gaijin.net/issues/p/warthunder"]bug reporting service[/url], forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.[/i][/p]
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Screenshot Competition – Industrial Front! steam_community_announcements
[img]{STEAM_CLAN_IMAGE}/4649813/d66fbf64694823ff8108572f51a5f97fb097c0db.png[/img]

[h1]Welcome to the 231st War Thunder Steam Screenshot Competition![/h1]

Thanks for submitting all of your screenshots from the latest major update last week! This week we return to a past theme - vehicles in urban environments. Capture your vehicles in action amongst the many buildings and bridges! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 231st edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag [b]#WTscreen231[/b]. You have time until the [b]10th of July[/b] to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

[h1][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3439537726 style=button]How to Participate![/url][/h1]

[h3]Terms:[/h3]
[list]
[b][*] Your screenshot must include a vehicle and a building or bridge.
[*] You must add the #WTscreen231 tag (title cannot have any other text in it).
[*] Artists may only win by popular vote once per four screenshot competitions.[/b]
[*] Screenshots need to be compliant with the War Thunder rules.
[*] You need to be the author of the screenshot.
[*] Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
[*] We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
[*] You can use filters and settings built into War Thunder.
[*] You can use the replay functionality built into War Thunder.
[*] Rewards will be delivered to the author's account within 14 working days.
[/list]

[h2]And now, time for the winners of the competition’s 230th edition – Heavy Cavalry![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3753383724
https://steamcommunity.com/sharedfiles/filedetails/?id=3752618919
https://steamcommunity.com/sharedfiles/filedetails/?id=3753812605

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3754367486
https://steamcommunity.com/sharedfiles/filedetails/?id=3754435986
https://steamcommunity.com/sharedfiles/filedetails/?id=3754025866

Each winner will get 300GE! Congratulations and see you next week!
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Watch the Challenger League Major II and Earn Twitch Drops! steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/8cf8adf30685df0c23a6ffb8fd994600a3f2335a.jpg"][/img][/p][p]The [b]Challenger League Major II[/b] is here, and the competition is about to reach its most exciting stage![/p][p][/p][p]After battling through the qualifiers, the best teams have earned their place in this major and are ready to showcase their skills against some of the strongest rising talent in the scene. Every match matters as they fight for valuable league points, prestige, and a chance to establish themselves among the Challenger League's elite.[/p][p][/p][p]The tournament will be played in the intense 4v4 Air format, where teamwork, communication, and tactical execution will make all the difference. With over 500,000 Golden Eagles and exclusive rewards on the line, the pressure is on and only one team will come out on top.[/p][p][/p][p]Who will seize the opportunity and become the Challenger League Major II Champion?[/p][p][/p][h2][b]Qualified Teams[/b][/h2][table equalcells="1" colwidth=","][tr][td][p]Team Warning[/p][p][img src="{STEAM_CLAN_IMAGE}/4649813/6153cfbbf3a94dd9b4a43b4e832cf4fcdbe3eddd.png"][/img][/p][/td][td][p]Team Warning is an international lineup built around experienced air combat specialists and months of dedicated practice. Making their Challenger League debut, they'll be looking to prove they have what it takes to challenge the established contenders.[/p][/td][/tr][tr][td][p]Team NEXUS[/p][p][img src="{STEAM_CLAN_IMAGE}/4649813/fa9c118430f117a40ca55ff9ff657ea2d4ae8027.png"][/img][/p][/td][td][p]After an impressive runner-up finish at Challenger League Major I, NEXUS returns with confidence and momentum. This young international squad has already established itself as one of the league's strongest contenders and will be aiming to go one step further this time.[/p][/td][/tr][tr][td][p]Team COVERT[/p][p][img src="{STEAM_CLAN_IMAGE}/4649813/4f6ca3ba020eca23f163f42d9391d1e407cbec21.png"][/img][/p][/td][td][p]COVERT enters Major II with a roster built around experienced tournament players eager to make their mark. With a balanced lineup and high ambitions, they'll be looking to challenge the league's established names.[/p][/td][/tr][tr][td][p]Team SkyHammer[/p][p][img src="{STEAM_CLAN_IMAGE}/4649813/895e654be655885eaed63b7536a878a815942c4a.png"][/img][/p][/td][td][p]SkyHammer has steadily grown into a dangerous competitor through perseverance and constant roster development. After earning their place in Major II, they're determined to prove they can compete with the Challenger League's best.[/p][/td][/tr][tr][td][p]Team TreaX[/p][p][img src="{STEAM_CLAN_IMAGE}/4649813/3b8e456c4f6caaa8abadeeb4c105360d7b7fd40b.png"][/img][/p][/td][td][p]TreaX is a fully French roster rebuilt through months of hard work and dedication. After successfully qualifying for Major II, the team is ready to show that their rapid improvement can translate into strong results on the big stage.[/p][/td][/tr][tr][td][p]Team EnyoProxy[/p][p][img src="{STEAM_CLAN_IMAGE}/4649813/241bfcbcda0dd21d436210d8b93b53411805a53b.png"][/img][/p][/td][td][p]The defending Challenger League Major champions return with a target on their backs. After dominating Major I and taking the early lead in the championship standings, EnyoProxy will be looking to prove their title was no coincidence.[/p][/td][/tr][tr][td][p]Team LegitBongo[/p][p][img src="{STEAM_CLAN_IMAGE}/4649813/2038f056f49b5840f6e243a4c2eb8c37491ef6c9.png"][/img][/p][/td][td][p]Born from a passionate community brought together by its captain, LegitBongo is one of the most unique stories in this competition. The team will be looking to turn that passion into results in their Challenger League debut.[/p][/td][/tr][tr][td][p]Team OlySt[/p][p][img src="{STEAM_CLAN_IMAGE}/4649813/e2a1d7b5f1345365c5b9d26a99499a2b9eef551a.png"][/img][/p][/td][td][p]Following a strong third-place finish at Challenger League Major I, OlySt returns with renewed confidence. Blending experienced veterans and talented newcomers, they'll be aiming to climb even higher on the podium this time around.[/p][/td][/tr][/table][p] [/p][h2][b]Live streams & Twitch Drops[/b][/h2][p]Watch the event on July 4th-5th and July 11th-12th starting 14:40 GMT on the official[url="https://www.twitch.tv/warthunder_esports"] [/url][b][u][url="https://www.twitch.tv/warthunder_esports"]English[/url][/u][/b] and[url="https://www.twitch.tv/warthunder_esports_ru"] [/url][b][u][url="https://www.twitch.tv/warthunder_esports_ru"]Russian[/url][/u][/b] War Thunder Esports channels and receive:[/p][p][/p][p][b]Weekend 1: July 4th-5th[/b][/p][list][*][p]50% RP Booster[/p][/*][*][p]50% SL Booster[/p][/*][*][p]1 day of Premium[/p][/*][/list][p][b]Weekend 2: July 11th-12th[/b][/p][list][*][p]50% RP Booster[/p][/*][*][p]50% SL Booster[/p][/*][*][p]1 day of Premium[/p][/*][/list][p][/p][p][img src="{STEAM_CLAN_IMAGE}/4649813/e5c4501958f4655d7f6b8d63d7e8d03c59fdc163.jpg"][/img][/p][quote][p]Login to your[url="https://www.twitch.tv/?no-reload=true"] [/url][u][url="https://www.twitch.tv/?no-reload=true"]Twitch account[/url][/u] → link your[u][url="https://gss.gaijin.net/"] Gaijin account[/url][/u] → click “Allow” to be able to receive[url="https://warthunder.com/en/text/drops"] [/url][u][url="https://warthunder.com/en/text/drops"]Twitch Drops[/url][/u]![/p][p][/p][p]You can also watch the event live on our YouTube channel [b][u][url="https://www.youtube.com/@WarThunderEsports"]War Thunder Esports[/url][/u][/b]![/p][p]You’ll also find highlights and replays of all the matches there.[/p][/quote][p][/p][table equalcells="1" colwidth=","][tr][td][p align="center"][u][url="https://www.twitch.tv/warthunder_esports"]FOLLOW ON TWITCH[/url][/u][/p][/td][td][p align="center"][u][url="https://www.youtube.com/@WarThunderEsports"]FOLLOW ON YOUTUBE[/url][/u][/p][/td][/tr][/table][p] [/p][h2][b]Stay Connected[/b][/h2][p]Make sure to follow us on our social media channels to stay updated with match schedules, highlights, exclusive content, and future events on [u][url="https://x.com/WarThunderCS"]X[/url][/u] and [u][url="https://www.instagram.com/warthunder_esports/"]Instagram[/url][/u].[/p][p] [/p][p][u][url="https://discord.gg/wt-esport"]Join the community[/url][/u], support your favorite team, and be part of the action throughout the entire 2026 season![/p][p][/p][table equalcells="1" colwidth=""][tr][th][p]Esports Bundle - 2026 Season -15%[/p][/th][/tr][tr][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/b506092f6262255379d26529bb678ec34fffe3e5.jpg"][/img][/p][p]To get to our online Store through Steam, go to the in-game hangar > Shop > Online Store.[/p][p]This bundle includes:[/p][list][*][p]Esports Veteran Pack - Season 2026[/p][/*][*][p]Winter Warrior Esports Pack - Season 2026[/p][/*][/list][p][strike]15.98[/strike] 13.58[/p][/td][/tr][/table]
查看 Steam 原文 →
40 New User-Created Camouflages in the Heavy Cavalry Trophy! steam_community_announcements
[p][img src="{STEAM_CLAN_IMAGE}/4649813/a941778a5ae04bb04ea81f21e3244bc7878f15a6.jpg"][/img][/p][p]A major update has arrived, bringing with it a namesake trophy containing camouflage coupons created by the WT Live community. Inside, you’ll find a wide range of new camouflages for vehicles featured in recent events and the Heavy Cavalry major update, making it a perfect opportunity to deck out your newly acquired machines! The trophy also offers a chance to obtain coupons for rare vehicles and a unique decal.[/p][p][/p][h2]Contents of the Heavy Cavalry trophy:[/h2][p] [/p][p]
[/p][table noborder="1" equalcells="1" colwidth=","][tr][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/4eea0a46b7567ac0206bb741a705bbf571f76b61.png"][/img][/p][/td][td][p][img src="{STEAM_CLAN_IMAGE}/4649813/5a5b361b97d927f43c4cd7102aedf6f33f815709.png"][/img][/p][/td][/tr][/table][list][*][p]Coupons for rare vehicles[/p][/*][*][p]19 camouflage coupons for ground vehicles[/p][/*][*][p]17 camouflage coupons for aircraft[/p][/*][*][p]2 camouflage coupons for naval vessels[/p][/*][*][p]2 camouflage coupon for helicopters[/p][/*][*][p]A coupon for the Heavy Cavalry decal
[img src="{STEAM_CLAN_IMAGE}/4649813/ba76c310f1443cfba7aa3708d13fa83cbf3c2222.png"][/img][/p][/*][/list][p][/p][quote][p]To unlock the trophy, you’ll need the new “Heavy Cavalry” key that can be purchased on the Market for GJN. For each key you buy, a portion of the sale is split among the skin makers in the box, so with each purchase you are directly supporting our talented community! Read more about the [url="https://wiki.warthunder.com/197-gaijin-market"][u]Market and Gaijin Coins[/u][/url] on the Wiki.[/p][/quote][p][/p][p][/p][carousel autoadvance="true"][img src="{STEAM_CLAN_IMAGE}/4649813/7f989219a1475f443d1616c6f130c2c7ccb2928e.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/622fe56cdef696e3897a4e416d0b2bfb5d84b14f.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/cef93617270d9fa3d439f0a210aeb074ed042d29.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/da9e09f21a020209386690cfd4204da4867122e0.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/15203f6ba41dc901598c4154d80be7017fe0e745.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/aeacee78bcadf7021d9c37bc19340b3855b9b30a.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/a6a1c1ea6fd5748a3e5a637e2b3108490eee6271.jpg"][/img][/carousel][p][/p][p][/p][carousel autoadvance="true"][img src="{STEAM_CLAN_IMAGE}/4649813/a00f37ee25523b53bff297850014d5fd0311660d.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/8ac87d8041c89c870426de1dd6b8e1e1c33036c0.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/9610e2937902a75b60c6fdd92b85cb6fa8827571.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/b9e12b74932db5657c32e6ba0303f525b5cb8cce.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/002e4c1a8ba240cacb3a45f297a38074b47cc3aa.jpg"][/img][/carousel][p][/p][p][/p][carousel autoadvance="true"][img src="{STEAM_CLAN_IMAGE}/4649813/905b80905ae7bbe5010234120eeeec1ac6a0960d.jpg"][/img][img src="{STEAM_CLAN_IMAGE}/4649813/8892305b2339b5ca3f614697e0e0d5b707b888b7.jpg"][/img][/carousel][p][/p][p][/p][h2][b]How to get the trophy[/b][/h2][p align="justify"]Camouflage trophies can be earned with a specific probability after any battle with vehicles rank II or higher, with activity of no less than 50% (except for \[Assault] PvE mode). PlayStation and Xbox players can purchase the trophy in the Item Shop and open it with Golden Eagles. [url="https://wiki.warthunder.com/cdk/camo_trophy"][u]Read more on our Wiki[/u][/url].[/p][p][/p][p align="justify"]PC players must purchase a key from the Market to open the trophy, with part of each sale going to the camouflage creators. You can activate a key from the trophy on your account or sell it on the Market for Gaijin Coins —  just like the trophy itself.

[/p][quote][p]You can [url="https://wiki.warthunder.com/Custom_skins"][u]become a creator of user camouflages[/u][/url] — check out the [url="https://wiki.warthunder.com/Custom_skins"][u]updated guide on our Wiki[/u][/url]! It will bring you both glory and real money as a part of the [url="https://live.warthunder.com/contribution_agreement/"][u]War Thunder partnership program[/u][/url]! Additionally, all authors who are included in these trophies will receive a unique title, player icon and decal. Join the creative team over on WT Live![/p][/quote]
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